[G16S2] Update Overview

Mabinogi updates that have been released from testing are posted here!
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Kapra

Re: [G16S2] Update Overview

Post by Kapra »

By the way, Mabi has been advertizing G16S2 on FB for four days now. Seems really soon.
Soluna

Re: [G16S2] Update Overview

Post by Soluna »

Psy wrote:By the way, Mabi has been advertizing G16S2 on FB for four days now. Seems really soon.
My guess is next week judging by the amount of untranslated content.
jn0924

Re: [G16S2] Update Overview

Post by jn0924 »

Quick question about the resetting skills.

If you reset for say r2 wm with 50% training and reset it to rF or novice. When you rank it up again will it be still at r2 50% training?
Kapra

Re: [G16S2] Update Overview

Post by Kapra »

Soluna wrote:
Psy wrote:By the way, Mabi has been advertizing G16S2 on FB for four days now. Seems really soon.
My guess is next week judging by the amount of untranslated content.
And the wiki only has the dialogue from Falcon recorded so far...
Soluna

Re: [G16S2] Update Overview

Post by Soluna »

jn0924 wrote:Quick question about the resetting skills.

If you reset for say r2 wm with 50% training and reset it to rF or novice. When you rank it up again will it be still at r2 50% training?
No it will be rank 2 windmill with 0% training. You can rank up to the highest rank you obtained without training again.

If you have rank 1 master title you will be able to use the title again when you level back to rank 1 but the exp bar will not be full.
Daakun

Re: [G16S2] Update Overview

Post by Daakun »

Any way do disable the magic auto stack charging?
Lags my icebolt so bad.

Edit: And to clarify here, I'm not trying to use the auto charge thing, so it isn't just it trying to add another when I want to fire.
Soluna

Re: [G16S2] Update Overview

Post by Soluna »

Daakun wrote:Any way do disable the magic auto stack charging?
Lags my icebolt so bad.

Edit: And to clarify here, I'm not trying to use the auto charge thing, so it isn't just it trying to add another when I want to fire.
There should have an option to turn it off but it is not implemented due to some reason at the moment.
Soluna

Re: [G16S2] Update Overview

Post by Soluna »

Soluna wrote:This has been out for a while but only applied in JP so far... anyways...

Skill change on Smash, Windmill, and Magnum:

Smash cool down change to 3 second for all, damage modifier change to Elf 500%, Human 550%, Giant 600% at r1.

Magnum cool down change to 0.5 for Elf, 1.5 for Human at r1.

Windmill cool down change to 4 for Elf, 3.5 for Human, 3 for Giant at r1.
Regarding this change, this is what is in NA now.

And yes, despite the fact it still say 500% for human r1 Smash it is indeed 550%.

Fist Stat
Image

168 x 5 = 840

168 x 5.5 = 924

924 - 1 def = 923 dmg:
Image
Soluna

Re: [G16S2] Update Overview

Post by Soluna »

Soluna wrote: Regarding this change, this is what is in NA now.

Yes, despite the fact it still say 500% for human r1 Smash it is indeed 550%.
This has been marked as a bug, expect it to be fixed in future patches.
radionoise

Re: [G16S2] Update Overview

Post by radionoise »

It's already fixed in KR.
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