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Re: [G16S2] Update Overview

Posted: Tue Jun 26, 2012 3:39 pm
by Kapra
By the way, Mabi has been advertizing G16S2 on FB for four days now. Seems really soon.

Re: [G16S2] Update Overview

Posted: Tue Jun 26, 2012 9:41 pm
by Soluna
Psy wrote:By the way, Mabi has been advertizing G16S2 on FB for four days now. Seems really soon.
My guess is next week judging by the amount of untranslated content.

Re: [G16S2] Update Overview

Posted: Tue Jun 26, 2012 9:42 pm
by jn0924
Quick question about the resetting skills.

If you reset for say r2 wm with 50% training and reset it to rF or novice. When you rank it up again will it be still at r2 50% training?

Re: [G16S2] Update Overview

Posted: Tue Jun 26, 2012 9:43 pm
by Kapra
Soluna wrote:
Psy wrote:By the way, Mabi has been advertizing G16S2 on FB for four days now. Seems really soon.
My guess is next week judging by the amount of untranslated content.
And the wiki only has the dialogue from Falcon recorded so far...

Re: [G16S2] Update Overview

Posted: Wed Jun 27, 2012 10:27 am
by Soluna
jn0924 wrote:Quick question about the resetting skills.

If you reset for say r2 wm with 50% training and reset it to rF or novice. When you rank it up again will it be still at r2 50% training?
No it will be rank 2 windmill with 0% training. You can rank up to the highest rank you obtained without training again.

If you have rank 1 master title you will be able to use the title again when you level back to rank 1 but the exp bar will not be full.

Re: [G16S2] Update Overview

Posted: Sat Jun 30, 2012 4:32 pm
by Daakun
Any way do disable the magic auto stack charging?
Lags my icebolt so bad.

Edit: And to clarify here, I'm not trying to use the auto charge thing, so it isn't just it trying to add another when I want to fire.

Re: [G16S2] Update Overview

Posted: Sat Jun 30, 2012 5:29 pm
by Soluna
Daakun wrote:Any way do disable the magic auto stack charging?
Lags my icebolt so bad.

Edit: And to clarify here, I'm not trying to use the auto charge thing, so it isn't just it trying to add another when I want to fire.
There should have an option to turn it off but it is not implemented due to some reason at the moment.

Re: [G16S2] Update Overview

Posted: Mon Jul 16, 2012 11:02 pm
by Soluna
Soluna wrote:This has been out for a while but only applied in JP so far... anyways...

Skill change on Smash, Windmill, and Magnum:

Smash cool down change to 3 second for all, damage modifier change to Elf 500%, Human 550%, Giant 600% at r1.

Magnum cool down change to 0.5 for Elf, 1.5 for Human at r1.

Windmill cool down change to 4 for Elf, 3.5 for Human, 3 for Giant at r1.
Regarding this change, this is what is in NA now.

And yes, despite the fact it still say 500% for human r1 Smash it is indeed 550%.

Fist Stat
Image

168 x 5 = 840

168 x 5.5 = 924

924 - 1 def = 923 dmg:
Image

Re: [G16S2] Update Overview

Posted: Thu Jul 19, 2012 4:23 am
by Soluna
Soluna wrote: Regarding this change, this is what is in NA now.

Yes, despite the fact it still say 500% for human r1 Smash it is indeed 550%.
This has been marked as a bug, expect it to be fixed in future patches.

Re: [G16S2] Update Overview

Posted: Thu Jul 19, 2012 10:04 pm
by radionoise
It's already fixed in KR.