[G17S1] The Classic: Grandmaster

Mabinogi updates that have been released from testing are posted here!
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Soluna

[G17S1] The Classic: Grandmaster

Post by Soluna »

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Added Talent System [See Second Post for Detail]:
-New character, character during rebirth can select a talent, talent training and stat bonus will be shown.
-Existing character can choose a talent upon login.
-Character's Talent Level will be gained base on Skill Ranks of the talent and higher Talent Level will give higher bonus.
-You can access the Talent Window from the bottom Talent Button in the UI.
-You can change the Talent Title once per day.
-There are special hidden Talent that may be unlocked when you reach a certain Level
-When you have mastered a Talent you can challenge for Grandmaster title.
-To gain Grandmaster title you need to obtain 20 Grandmaster Seals from tests. Test can be gotten from Lezzaro in Tara.
[Sample Grand Master Test: Battle Alchemy--- Defeat Eabha + Owen, Range--- Defeat Master Lich + Price, Melee--- Defeat Giant Lion *all takes place before Tara Castle.]
-Character can only have 1 Grandmster title at a time

System Changes:
Maximum Str, Int, Dex, Will, Luk increased to 1500 from 999.
Mission Monster HP will be increase according to Difficulty.
Firewood, Potato, Wheat, Barley, Spider Web, Wool, Corn stack limit change to 10.
Ore stack limit change from 10 to 50, one ore pile can be mined 7 times instead of 5 times.


Other:
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New pet: Warp Imp
Special Skill: Pet Warp Register 3min cool down, Pet Warp 10min cool down.

Ice bomb NX item: Bomb that act similar to Ice Dragon effect.

Tir Chonaill NPC re-modeled.

New Skills:
Commerce Mastery -
AP: 0/2/3/4/5/6/7/10/13/16/20/30/40/50/60/70 [+30 Luck] (336 APs) Rank1: 15% Ducat Profit increase.

Hoe Mastery -
AP: 1/1/1/2/2/2/5/4/4/4/7/5/5/5/10 [+21Will] (58 APs) Rank 1: -1 sec, bonus rate +15%, success rate +15%

Harvest -
1/1/1/2/2/2/5/4/4/4/7/5/5/5/10 [+14Will/+5Stamina] (58 APs) Rank 1: -1 sec, bonus rate +15%, success rate +15%

Sheep Shearing Mastery -
AP: 1/1/1/2/2/2/3/3/5/5/5/6/7/8/12 [+22Dex] (63 APs) Rank 1: -2 sec, bonus rate +20%

Egg Mastery -
AP: 1/1/1/2/2/2/3/3/3/3/4/4/4/5/7 [+15Dex] (45 APs) Rank1: -2.5 sec, bonus rate +20%

Mining Mastery -
AP: 2/2/3/3/4/4/5/5/6/6/8/8/9/9/14 [+25Str] (88 APs) Rank 1: -1 sec, bonus rate +20%, success rate +15%

Mushroom Mastery
AP: 1/1/1/2/2/2/3/3/3/3/4/4/4/5/7 [+15Int] (45 APs) Rank 1: -2 sec, bonus rate +20%

Milking
AP: 1/1/1/2/2/2/3/3/3/3/4/4/4/5/7 [+17Stamina] (45 APs) Rank 1: -3 Second
Soluna

Re: [G17S1] The Classic: Grandmaster

Post by Soluna »



Talent System:
A re-work of destiny system to further fine-tune the skills in Mabinogi, there are a total of 16 talents and player can choose to specialize 1 of the 16 talent to receive the x2 exp training like the destiny system.

In addition, each talent also give various growth/stat boost to the player depend on player's talent level rank, these bonuses apply regardless of the player's specialized talent.

Each talent range from level 1 to level 16. The level are dependent on the skills that affect the talent.

For example:
Lance Mastery Rank 1 adds 91000 Exp to Lancer Talent
Lance Counter Rank 1 adds 104000 Exp to Lancer Talent
Lance Charge Rank 1 adds 189000 Exp Lancer Talent
Total is 384000 EXP on Lancer Talent
*Note: Above is for Human, different race also gain different amount of exp despite having the same skill.

Talent Level Chart:
level="1" exp="1000"
level="2" exp="10000"
level="3" exp="25000"
level="4" exp="40000"
level="5" exp="60000"
level="6" exp="80000"
level="7" exp="100000"
level="8" exp="120000"
level="9" exp="140000"
level="10" exp="160000"
level="11" exp="190000"
level="12" exp="220000"
level="13" exp="250000"
level="14" exp="300000"
level="15" exp="350000"

The EXP level are accumulative, so that means if you want to go from level 11 to level 12 you would need 220000 and so on...

In order to reach level 16, the Grandmaster, players must obtain 20 Grandmaster Seals through tests from Lezzaro. *Note 1 player can only have 1 Grandmaster and you may only challenge once per day.

Here are the 16 talents, the growth/age bonus and the skill contribute to them.
- * Marked skill are specific race only skill
- Contribution Skill for the talent will receive x2 EXP training like destiny if it is your specialized talent
- Talent Bonuses are the stat bonus given for reach that level of talent, these bonuses will apply regardless of your specialized talent that you choose at rebirth/character creation.
- Different races may have different exp for same skills, some races doesn't have certain talent as well.

01. Combat
Contribution Skills: Defense, Smash, Counterattack, Charge, Assault Slash, Windmill, Critical Hit, Combat Mastery, Sword Mastery, Axe Mastery, Blunt Mastery, Evasion, Final Hit*, Stomp*, Taunt*, *Wind Guard, Throw Attack*.
Base Bonus: Str +20
Age Bonus: 2 Str / 1 HP
Talent Bonus: Level 15 Str +60, HP +20 / Level 16 Str +90, HP +30 (Human/Elf) | Level 15 Str +75, HP +25 / Level 16 Str +115, HP +30 (Giant)

02. Lance
Contribution Skills: Smash, Lance Counter*, Lance Charge*, Assault Slash, Windmill, Critical Hit, Lance Mastery*.
Base Bonus: Str +15, HP +5
Age Bonus: 2 Str / 1 ST
Talent Bonus: Level 15 Str +53, HP +20 / Level 16 Str +65, HP +50 (Human/Giant)

03. Magic
Contribution Skills: Meditation, Enchant, Magic Mastery, Ice Mastery, Fire Mastery, Lightning Mastery, Bolt Mastery, Lightning Bolt, Firebolt, Ice Bolt, Fireball, Ice Spear, Thunder, Hailstorm, Fusion Bolt, Blaze.
Base Bonus: Int +10, MP +10
Age Bonus: 2 Int / 1 MP
Talent Bonus: Level 15 Int +75, MP +15 / Level 16 Int +100, MP +20 (Human/Giant) | Level 15 Int +75, MP +15 / Level 16 Int +105, MP +20 (Elf)

04. Music
Contribution Skills: All of the Music Tab Skills.
Base Bonus: Str +10, ST +15
Age Bonus: 1 Str / 1 ST / 1 HP
Talent Bonus: Level 15 HP +15, Str +15, Music Buff Duration +30%s / Level 16 HP +15, Str +15, Music Buff Duration +50%s, Music Buff Bonus +5 (All)

05. Bless
Contribution Skills: Meditation, First Aid, Heal, Magic Mastery, Party Healing, Fire Shield, Ice Shield, Lightning Shield, Natural Shield, Mana Shield.
Base Bonus: Int +10, HP +10
Age Bonus: 2 Int / 1 MP
Talent Bonus: Level 15 Int +50, MP +45 / Level 16 Int +60, MP +75 (All)

06. Pharmacy
Contribution Skills: Production Mastery, Herb Knowledge, Potion Making
Base Bonus: Dex +10, ST +10
Age Bonus: 1 Luk / 2 ST
Talent Bonus: Level 15 MP +45, ST +15 / Level 16 +50, ST +45 (All)

07. Archery
Contribution Skills: Range Combat Mastery*, Magnum Shot*, Mirage Missile*, Support Shot*, Crash Shot*, Critical Hit, Bow Mastery*, Crossbow Mastery*, Final Shot*, Arrow Revolver*
Base Bonus: Str +10, HP +5, ST +5
Age Bonus: 2 Dex / 1 ST
Talent Bonus: Level 15 Dex +75 / Level 16 Dex +105 (Human) | Level 15 Dex +90 / Level 16 Dex +125 (Elf)

08. Cook
Contribution Skills: Production Mastery, Cooking, Wine Making, Egg Mastery, Mushroom Mastery, Harvest Mastery, Hoe Mastery.
Base Bonus: Dex +10, ST +10
Age Bonus: 1 Dex / 2 ST
Talent Bonus: Level 15 Dex +15, ST +15 / Level 16 Dex + 20, ST +45 (All)

09. Blacksmith
Contribution Skills: Production Mastery, Refine, Blacksmith, Metallurgy, Mining Mastery.
Base Bonus: Dex +10, ST +10
Age Bonus: 2 Luk / 2 ST / 1 Dex
Talent Bonus: Level 15 Dex +15, ST +15 / Level 16 Dex + 20, ST +45 (All)

10. Sewing
Contribution Skills: Production Mastery, Tailoring, Weaving, Sheep Shearing Mastery.
Base Bonus: Dex +10, ST +10
Age Bonus: 1 Dex / 2 ST
Talent Bonus: Level 15 Dex +15, ST +15 / Level 16 Dex + 20, ST +45 (All)

11. Carpentry
Contribution Skills: Production Mastery, Handicraft, Carpentry.
Base Bonus: ST +20
Age Bonus: 3 ST
Talent Bonus: Level 15 HP +30, ST +15 / Level 16 HP +30, ST +45, Dex +5 (All)

12. Fighting
Contribution Skills: All of Fighting Skill Tabs.
Base Bonus: Will +10, HP +10
Age Bonus: 2 Will / 1 ST
Talent Bonus: Level 15 Will +75, HP +15 / Level 16 Will +110, HP +20 (All)

13. Commerce
Contribution Skills: Gold Strike, Commerce Mastery
Base Bonus: Luk +10, ST +10
Age Bonus: 2 Luk / 1 HP
Talent Bonus: Level 15 Luck +15, HP +30, Will +15 / Level 16 Luck +40, HP +40, Will +25 (All)

14. Travel
Contribution Skills: Rest, Campfire, Fishing, Animal Taming
Base Bonus: Will +10, HP +10
Age Bonus: 1 Luk / 1 ST / 1 HP
Talent Bonus: Level 15 Will +20 / Level 16 Str +5, Dex +5, Luk +5, Int +5, HP +5, Will +25 (All)

15. Battle Alchemy
Contribution Skills: Alchemy Mastery, Life Drain, Watercannon, Wind Blast, Flameburst, Sand Burst, Frozen Blast, Shock, Heat Buster, Chain Cylinder, Fire Alchemy, Water Alchemy, Wind Alchemy
Base Bonus: MP +10, ST +15
Age Bonus: 2 MP / 2 ST
Talent Bonus: Level 15 Water +15, Fire +10 / Level 16 Water +20, Fire +11, Frozen Blast +3s, +10degrees (All)

16. Transmute Alchemy
Contribution Skills: Alchemy Mastery, Synthesis, Fragmentation, Mana Crystallization, Barrier Spikes, Rain Cast, Metal Exchange, Water Alchemy, Earth Alchemy, Transmute Alchemy, Summon Golem
Base Bonus: MP +10, ST +15
Age Bonus: 2 MP / 2 ST
Talent Bonus: Level 15 Synthesis +5%, Fragmentation +5%, Crystal Making +5%, Mana Reduction +5 / Level 16 Synthesis +6%, Fragmentation +6%, Crystal Making +6%, Mana Reduction +5 (All)

Talent Title and Hidden Talent Titles:
Talent Titles are... title for display only, they do not add any bonus. They are separate titles in addition to the existing prefix and normal title. You can switch it once per day.
The basic 16 talent titles are (Unlock Requirement):
Adventurer (Travel level 1)
Warrior (Combat level 1)
Mage (Magic Level 1)
Archer (Archery Level 1)
Battle Alchemist (Battle Alchemy Level 1)
Fighter (Fighting Level 1)
Bard (Music Level 1)
Lancer (Lance Level 1)
Priest (Bless Level 1)
Transmute Alchemist (Transmute Alchemy Level 1)
Chef (Cook Level 1)
Blacksmith (Blacksmith Level 1)
Tailor (Sewing Level 1)
Pharmacist (Pharmacy Level 1)
Carpenter (Carpentry Level 1)
Merchant (Commerce Level 1)

Depend on your level of the particular talent you there will be different prefix attach to your title.
Lv1 Fledgling
Lv2 Novice
Lv3 Apprentice
Lv4 Street
Lv5 Mercenary
Lv6 Veteran
Lv7 Senior
Lv8 Advanced
Lv9 1st Class
Lv10 Specialist
Lv11 Expert
Lv12 Royal
Lv13 Champion
Lv14 Great
Lv15 Master
Lv16 Grand Master

e.g. A player with Level 12 Cook, their title would be "Royal Chef".

In addition, there are also hidden talent titles that are a combination of various basic talents for player to discover.
List of hidden talents:
Magic Warrior (Combat/Magic Level 6)
Magic Knight (Lance/Magic Level 6)
Ranger (Combat/Archery Level 6)
Scholar (Magic/Transmute Alchemy Level 6)
Berserker (Combat/Lance Level 6)
Assaulter (Lance/Fighting Level 6)
Wanderer (Combat/Travel Level 6)
Sage (Magic/Bless Level 6)
Holy Warrior (Combat/Bless Level 6)
Monk (Bless/Fighting Level 6)
Choir (Music/Bless Level 6)
Destroyer (Combat/Magic/Fighting Level 6)
Star Shooter (Archery/Battle Alchemy Level 6)
Elementalist (Magic/Battle Alchemy Level 6)
Holy Lancer (Lance/Bless Level 6)
Chaser (Archery/Fighting Level 6)
Romanticist (Combat/Music Level 6)
Slayer (Combat/Lance/Carpentry Level 6)
Brawler (Combat/Fighter Level 6)
Full Alchemist (Battle Alchemy/Transmute Alchemy Level 6)
Holy Archer (Bless/Archery Level 6)
Druggist (Pharmacy/Commerce Level 12)
Creator (Blacksmith/Sewing/Carpentry Level 12)
Gourmet (Cook/Travel Level 12)
Homemaker (Cook/Sewing Level 12)
Food Fighter (Cook/Fighting Level 12)
Gypsy (Music/Adventure Level 12)
Marksman (Archery/Carpentry Level 12)
Striker (Combat/Lance/Fighting Level 12)
Travel Merchant (Commerce/Travel Level 12)
Aristocrat (Music/Cook/Travel Level 12)
Nutritionist (Pharmacy/Cook/Transmute Alchemy Level 12)
Chemist (Pharmacy/Transmute Alchemy Level 12)
Freedom Lancer (Lance/Travel Level 12)
Iron Fist (Blacksmith/Fighting Level 12)
Miner (Blacksmith/Travel Level 12)
Woodsman (Carpentry/Adventure Level 12)
Artist (Music/Cook/Carpentry Level 12)
Trader (Blacksmith/Sewing/Carpentry/Commerce Level 12)
Challenger (Fighting/Travel Level 12)
Cheerleader (Music/Bless Level 12)
Surplus Mixer (Bless/Pharmacy/Carpentry/Commerce/Travel Level 12)
Extraordinaire (Music/Magic/Archery/Combat/Battle Alchemy Level 12)
 
Aubog007

Re: [G17S1] The Classic: Grandmaster

Post by Aubog007 »

Is there anything specific these hidden talents do?
Soluna

Re: [G17S1] The Classic: Grandmaster

Post by Soluna »

Aubog007 wrote:Is there anything specific these hidden talents do?
No. They are display only title, and they are my horrible translations, NA will probably not use them like these.

So in a way... they are for fun.
nandattebayo

Re: [G17S1] The Classic: Grandmaster

Post by nandattebayo »

14. Travel
Contribution Skills: Rest, Campfire, Fishing, Animal Taming
Base Bonus: Will +10, HP +10
Growth Bonus: 0.25 Luk / 0.25 ST / 0.25 HP
Age Bonus: 1 Luk / 1 ST / 1 HP
Total Skill EXP: 490000 (All)
Talent Bonus: Level 15 Will +20 / Level 16 Str +5, Dex +5 (All)
I hope that's a typo...
Soluna

Re: [G17S1] The Classic: Grandmaster

Post by Soluna »

nandattebayo wrote: I hope that's a typo...
Yes it is, it should have been Str +5, Dex +5, Luk +5, Int +5, HP +5, Will +25.
Ikkisuki

Re: [G17S1] The Classic: Grandmaster

Post by Ikkisuki »

So this update takes out the destiny system?
Kaiishisabaku

Re: [G17S1] The Classic: Grandmaster

Post by Kaiishisabaku »

Ikkisuki wrote:So this update takes out the destiny system?
Rather breaks it down into small bits, so that players have more variety to choose from.
JoeyDee

Re: [G17S1] The Classic: Grandmaster

Post by JoeyDee »

With the addition of being able to change talent once per day this system makes me smile. The more information that comes out on this system the more I seem to like it.
Health

Re: [G17S1] The Classic: Grandmaster

Post by Health »

All talents stats apply at once, if you qualify?
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