[G18S2] Zero Update, Part A: System Changes

Mabinogi updates that have been released from testing are posted here!
Soluna

Re: [G18S2] Zero Update, Part A: System Changes

Post by Soluna »

Psy wrote:"Melee Passive Defense will reduce 50% dmg."
Does this apply to both monsters and players? What kind of passive defense? (Shield, hidden skill, etc?)
What kinda passive? Not sure what you mean, but anytime it PINGS* (Melee Passive) activates, the damage dealt on that hit will be 50% dmg of what it would been for both monsters and players (That's a yes to if it applies to both).

This applies to mana shield as well if you activate melee ping, it will half you mana loss.

This only applies to MELEE Passive. I dunno, you can go kick some zombies to find out.

Side notes, monster with shields in defense will also greatly reduce range attacks dmg dealt to them as well.
Sky

Re: [G18S2] Zero Update, Part A: System Changes

Post by Sky »

yo what do you think is better

15~23 max damage + heavy armor effects versus 17 armor pierce
Soluna

Re: [G18S2] Zero Update, Part A: System Changes

Post by Soluna »

Sky wrote:yo what do you think is better

15~23 max damage + heavy armor effects versus 17 armor pierce
I think Armor Pierce is crap, that is what I think <_<...
Sky

Re: [G18S2] Zero Update, Part A: System Changes

Post by Sky »

ok triple basic enchant then aw ye >:U
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