Due to popular demands, a sneak peak at KR testing *(Note this is TESTING, nothing is final):
New Magical Scrolls from Briana/Old Scroll Re-Balance (Looks like more Bard enhancement)
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Battle Field's Roar
Prior: Max/Min dmg +20% Def -10
After: Max/Min dmg +20%
R1 Performance: Max/Min +31%
Last Survivor (Last man standing?)
Requirement: Music Knowledge R7, Barrier Spike RA
Effect: 100% Activation Poison Immune, Petrification Immune, and Explosion Resist
Duration: 10s
Cost/Sec: 1MP 1SP
Well-Crafted/Forged Blade
Requirement: Music Knowledge R6 Leap Attack (Assualt Slash) R1
Effect: 100% Activation Weapon Attack Speed Increase (Errr what?)
Duration: 10s
Cost/Sec: 3MP 2SP
The Shadow Behind (Ninja Sneak Attack?)
Requirement: Music Knowledge R9
Effect: Critical Hit +15%
Performance R1: Critical +23%
Duration: 10s
Cost/Sec: 2MP 1STA
First Love's Body Guard
Requirement: Music Knowledge R8 Mana Shield RC
Effect: Def +12 Pro +5%
Performance R1: Def +18 Pro +7%
Duration: 10s
Cost/Sec: 1MP 0.7SP
New Gold Combo Cards (Again? After how much it failed, 2nd time will be better?)
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Static Gold Combo Card:
Lightning bolt -> Lightning bolt 8% -> Lightning bolt 16% -> Spark(Shock) 30% -> Spark(Shock) 50%
Ice Age Gold Combo Card: (I hope you have MP...)
Ice bolt -> Ice bolt 10% -> Ice bolt 20% -> Ice Spear 32% -> Ice Spear 48% -> Hail Storm 62%
Tornado Gold Combo Card:
Windmill -> Charge 8% -> Windmill 20% -> Leap Attack(Assualt Slash) 28% -> Windmill 47%
Sniping Gold Combo Card: (Is this really a combo? It might as well be a Mag SPAM...)
Magnum Shot -> Magnum Shot 10% -> Crash Shot 21% -> Magnum Shot 32% -> Magnum Shot 47%
Spirit Weapon Awakening Damage Rebalance / Boost (="= First Step of the future of Spirit Weapon?):
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Sword-
Prior: RF 400-800, R5 660-1350, R1 800~1600
After: RF 440-880, R5 1400~2800, R1 2000~4000
Blunt-
Prior: RF 300-700, R5 720-1120, R1 900~1300
After: RF 330-770, R5 1050~1500, R1 2530~2970
Bow-
Prior: RF 600-800, R5 740-940, R1 800~1000
After: RF 660-880, R5 1650~1870, R1 2140~2360
Wand-
Prior: RF 700-900, R5 840-1040, R1 900~1100
After: RF 770-990, R5 1860~2060, R1 2390~2610
100% Ego Repair Rate: require 100% (100%) proficency.
Blacksmith PTJ:
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PTJ for Edern (Share slot with Elen's PTJ, so only 1 per day).
PTJ patterns:
Weeding Hoe rF
Sickle rF
Round Shield rC
Evil Skeleton Helm rB
Currisaer rC
Arish Gauntlet rB
Plate Ganutlet rA
Vito Crux Boots rB
Arish Shoes (M) rA
Scale Armor rA
Izurietta's Quilt Armor of Giants rA
New Theather Mission: Guardian of the Gods
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Basically defeating G14 Boss again.
Some Rewards List:
Strider ES --- All Level
Penetrate ES --- Adv +
Fresh ES --- Hard
Trinity Circlet --- Adv +
Trinity Wear (F) --- Hard
Glory Sword --- Hard
New Enchants:
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Penetrate r9 Suffix
Lance Only
Lance Counter r3 Pierce Level +2
Using Lance Master title Max +6 dmg
Lance Charge r8 Max+10
Lance Charge below rB Min-12
MP/HP -20
Repair Fee +10%
Fresh r5 Suffix
Tower Cylinder Only
Water Cannon r6 Stamina Usage -5%
Flame Burst r6 Stamina Usage -5%
Frozen Blast r3 Water Damage +15
Water Cannon r1 Water Damage +30~40
Flame Burst r1 Fire Damage +10~15
Dex -30
Repair Fee x10
(="= Cylinder's Caliburn?)
Beginner Destiny:
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Beginner Only Title:
Warrior
HP+10 STR+25
Ranger
HP+10 DEX+20
Mage
MP+20, Increase Bolt Damage
Alchemist
STA+20, Increase Basic Alchemy Damage
-Equipment Bonus: clearing leveling quests will give you equipment fit for your classes.
-Skill Bonus: clearing leveling quest will award you skills of the "destiny" you chose (e.g. mage beginner can learn lightning bolt skill without buying skill book).
Others Misc:
-Increase Combo Card Obtain Rate, Add New Gold Combo Card (Now 8 total ="=, and like what's the point of increasing the chance of getting useless cards...).
-Increase rate to obtain New Skill Leveling requirement Items (G14S1 Items), Voight Sells new collection books (For skill leveling requirement item rewards).
-Tara PTJ reward Falias Piece change to Appear more Often (So the 100% rate of Always Appear is lowered...?)
-New Magic Scroll Sold by Briana
-Decrease Difficulty of Fortinbras Mission, Lower Party limit max from 8 to 5 person (I hope it is really "easier").
-G14 Main Stream Final Boss Difficulty decrease.
-Clawdius's Scheme Personal change: Prior +150 int -30str -30 dex. After: +100 int +20 luck, -30 str, -30 dex.
-Decrease Rain Cast cool down 300sec to 120sec.
-Decrease Giant Throw Attack cool down 25sec to 7sec.
-When character is hungry eating food change to less likely to get fat.
-Lowered the windmill rank of the golem from summoning. (Rank 5 Windmill for all golems)
-Knee High Boot Part B become not dye-able
-Klaus Wood Plate Gauntlet Part C become not dye-able
-Login Screen input cannot input special characters ( Already patched in NA...? )
-The item name Guardian Gauntlet changed to Guardian Glove.
-Fixed Character cannot move after Fusion Magic Problem.
-Fixed cannot obtain Hail Storm quest from Stewart Problem.
-Fixed other NPCs can do Special Upgrade for Arbalest problem.
-G14 Sidequest added and New Journal Achievement.
[G14S3] Update Overview
Re: [G14S3] KR 1st Testing
Soluna wrote: -Increase Spirit Weapon Repair Rate (Mean 100% repair rate or more points repaired when repairing? Most likely the second one).
![Image](http://i54.tinypic.com/2wdq6if.jpg)
And... nope, it is now 100% repair rate (99%->100%) to repair ego weapons with prof-ed weapons. CRY Unique Ego People Cry! The end of Spirit Repair Potion is Coming, o wait, it is just testing?
*Looks like devCat will have some new ideas to get player's $$$.
Re: [G14S3] KR 1st Testing
Soluna wrote:Due to popular demands, a sneak peak at KR testing *(Note this is TESTING, nothing is final):
Spirit Weapon Awakening Damage Rebalance (="= First Step of the future of Spirit Weapon?):
Sword-
Prior: R1 400-800, R5 660-1350, R1 800~1600
After: R1 440-880, R5 1400~2800, R1 2000~4000
Blunt-
Prior: R1 300-700, R5 720-1120, R1 900~1300
After: R1 330-770, R5 1050~1500, R1 2530~2970
Bow-
Prior: R1 600-800, R5 740-940, R1 800~1000
After: R1 660-880, R5 1650~1870, R1 2140~2360
Wand-
Prior: R1 700-900, R5 840-1040, R1 900~1100
After: R1 770-990, R5 1860~2060, R1 2390~2610
![Razz :P](./images/smilies/icon_razz.gif)
As compensation, berserk(Kaioken!!!) skill footage (Not implemented):
Re: [G14S3] KR 1st Testing
That is new, the OX pet.It is like the new mini pet (like those mini maid skeletons) summoned from whistle, but it has inventory and everything like a pet 6x10, and apparently u can milk it as well. This was event for G14S2 though, where u have to answer quiz questions in game to get the reward ticket and exchanged for it when u receive a particular amount.Armelle wrote:i think this is new,if it isnt,oh well free cow bondage
ON THE OTHER SIDE:
New Mysterious Cat Gachapon in KR---
Heat Buster Training Potion - fully train 1 rank of Heat Buster, cannot use for R1.
Mana Crystallization Training Potion - fully train 1 rank of Mana Crystallization, cannot use for R1.
Metal Conversion Training Potion - fully train 1 rank of Metal Conversion, cannot use for R1.
Pet Reinforce Training Potion - increase pet(fly/land) speed and pet ability <-------(Errr....WHAT?!)
Re: [G14S3] KR 1st Testing
Yay! Now I have a reason to never train my pets!Soluna wrote:Pet Reinforce Training Potion - increase pet(fly/land) speed and pet ability <-------(Errr....WHAT?!)
Re: [G14S3] KR 1st Testing
That's what exactly I said in guild chat today...Achiel wrote:Steroids for pets.
Re: [G14S3] Update Overview
Updated to actual patch implemented, left out minor bug fix details