Re: [G14S5] S5?! Testing Data
Posted: Sun Jul 03, 2011 5:09 am
So 600% is rank F? How much damage at rank 1?
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Yes, the 600% should be rank F. And the damage at rank 1 is not stated, because is testing, and it would require someone have enough AP to get to Rank 1 Arrow Revolver on testing to find out. If you like here's the link of the season update notes:meren wrote:So 600% is rank F? How much damage at rank 1?
=P Not really, but if you want to help these people to be certain, sure... (It'll still be testing though, which may change after actual release)Armelle wrote:you really hinting at me to do it aren't you ;_;
fine ill try later,5ap per level and 10% skill advancement would make it easy.
I do not know Rank 1's bonus, because I personally do not have test account in KR. Yellow chart is current Rank F AR's bonus rate, which is to say 400%, like the posted says, before and after, is just direction translation from the post notes of the KR website.Kenero wrote:Rank 1 AR is 700%? What does the yellow chart represent again?
Makes sense that from 99% - > 100% is a slight pause. But that may mean mute since the closer the enemy, faster it charges.Armelle wrote:I started it but then i realized ive no way to determine the percents and gave up,in other news this 100% system seems to make it rival magic in the i don't miss department of range.
course i could only test so much of the 100% feature,the delay on the test server is massive.
I just hope they don't remove it,cuz id kinda like to not miss for once in my entire life as a shitty elf.
still so tempted to pick up melee cause my ranged damage increase by the time i finish with my last 2 or 3 skills would be pretty small,and mosnters will only get more thick skinned nulling it anyway.
this update could give me some will to change my mind
i will say that there is about a 1 second delay between 99% > 100% though
The chart on the KR website for the 5th shot on rank F values isKenero wrote:Makes sense that from 99% - > 100% is a slight pause. But that may mean mute since the closer the enemy, faster it charges.Armelle wrote:I started it but then i realized ive no way to determine the percents and gave up,in other news this 100% system seems to make it rival magic in the i don't miss department of range.
course i could only test so much of the 100% feature,the delay on the test server is massive.
I just hope they don't remove it,cuz id kinda like to not miss for once in my entire life as a shitty elf.
still so tempted to pick up melee cause my ranged damage increase by the time i finish with my last 2 or 3 skills would be pretty small,and mosnters will only get more thick skinned nulling it anyway.
this update could give me some will to change my mind
i will say that there is about a 1 second delay between 99% > 100% though
But roughly, how strong is the last shot on AR?