[KR Update] Hybrid Skills + X'mas Card

Info about Mabinogi game updates from around the world.
Soluna

[KR Update] Hybrid Skills + X'mas Card

Post by Soluna »

New Talents

Researcher
Magic + Transmute Alchemy + Pharmacy

Trap Hunter
Archery + Sewing + Carpentry

New Hybrid Talent Skills ([s]aka RO's 2nd class skills[/s])

Image Shock wave
Require level 6 Sage Talent, Rank 1 400 Lightning Dmg, AoE around User, Require Staff.

Image Chain: Counter Punch
Require level 6 Brawler Talent, Chain 1 skill 300% Dmg, 20% Crit Dmg increase, Require Knuckle.

Image Spider Shot
Require level 6 Trap Hunter Talent, Range skill require bow/xbow, immobile target ~10sec, Crit Dmg increase 30% on target immobilized.

Image Berserk
Require level 6 Slayer Talent, For 15 sec, Str increase 160, int reduce to 0, ignore poison, knockback, stun, freeze, and petrification, increase Dmg received while in Berserk State.

Image Bunshin
Require level 6 Vagabond Talent, Do I need to say more...?

Image Potion Enhancement
Require level 6 Researcher Talent , Reduce Potion Poisoning, Increase Potion Recovery Amount.

When reaching specific talent level you will receive quest to learn the skills.

*Secret Robe Set changed to unisex, (no, not Milia Set) gg devCat...
B>Spell Sword Hybrid Skill~ Death Sword Chaos Star
http://mabinogi.nexon.com/C3/post.asp?i ... 880452X1X1

X'Mas Card
Image

Comes with title: The Nutcracker for male, Swan Lake for female, +7 Max Dmg, 5% Crit, 20 Luck, HP [Not 2nd/prefix title]

When rebirth with the card you will get +1 to all stats.

Motion: http://s.nx.com/s2/game/mabinogi/C3/eve ... motion.swf
Sky

Re: [KR Update] Hybrid Skills

Post by Sky »

Awe yea, I want Shockwave.

For Counter Punch, is that like counter attack just put into chain 1 form ?

Spider shot, is it like Fighter's Somersault stun where if you hit the enemy, the enemy can move again?
epicmiro

Re: [KR Update] Hybrid Skills + X'mas Card

Post by epicmiro »

damn, anyone has any vids of these hybrid skills?
Soluna

Re: [KR Update] Hybrid Skills + X'mas Card

Post by Soluna »

epicmiro wrote:damn, anyone has any vids of these hybrid skills?
No... But I can give you this?
viewtopic.php?f=7&t=1516
kyubey

Re: [KR Update] Hybrid Skills + X'mas Card

Post by kyubey »

From that prem card, is the +1 on all stats permanent or for that rb only?
Also Image
Soluna

Re: [KR Update] Hybrid Skills + X'mas Card

Post by Soluna »

kyubey wrote:From that prem card, is the +1 on all stats permanent or for that rb only?
Also Image
Permanent of course..., only apply once however, even if you rebirth a char with 10 cards.
Soluna

Re: [KR Update] Hybrid Skills

Post by Soluna »

Sky wrote: For Counter Punch, is that like counter attack just put into chain 1 form ?
More like lance counter.
Sky wrote: Spider shot, is it like Fighter's Somersault stun where if you hit the enemy, the enemy can move again?
You need to make spider trap to use it too. And it is a status so... no, is more like Support Shot to melee bonus.

And yes,some race can't learn some of these skill due to the lack of certain "talent".
Tropacat

Re: [KR Update] Hybrid Skills + X'mas Card

Post by Tropacat »

Does Shockwave stack with charges or is it a solid 400?

I'm loving this update so far, I love the consept of needing hybrid talents to obtain skills.
Soluna

Re: [KR Update] Hybrid Skills + X'mas Card

Post by Soluna »

Tropacat wrote:Does Shockwave stack with charges or is it a solid 400?
No Stacking, cooldown may cancel when you get hit though.
Armelle

Re: [KR Update] Hybrid Skills + X'mas Card

Post by Armelle »

Soluna wrote:B>Spell Sword Hybrid Skill~ Death Sword Chaos Star
majinken!/demon fang!
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