[KR Update] Professor J, the Alchemist Hero
Re: [KR Update] Professor J, the Alchemist Hero
P.S. I understand people want to share information they found and what not, but please do go back and revise mis-informed information. We do have the edit option here.
Re: [KR Update] Professor J, the Alchemist Hero
Yea, I just got wind that it is a bug. I edited it.Soluna wrote:P.S. I understand people want to share information they found and what not, but please do go back and revise mis-informed information. We do have the edit option here.
Some of the Korean sites I read are pretty trollish. Some will claim a bug is legit just to keep it or others will say a legit skill use is OP because of frustrations over it (like how one claimed that puppetry's climactic crash hitting the enemy more than once is a bug).
I have to say I was fooled by the former. I clarified it and corrected my post. Sorry for the inconvenience.
Re: [KR Update] Professor J, the Alchemist Hero
Is okay, you should blame devCat for not testing the skills and release it with bugs, like how summon Hydra can make Shadow Realm Poles disappear :U...Kenero wrote: I have to say I was fooled by the former. I clarified it and corrected my post. Sorry for the inconvenience.
Re: [KR Update] Professor J, the Alchemist Hero
Kenero wrote:
While it may not be OP, Alchemy is at least usable in Hard Missions now.
Though in this case it appears as a bug.
Whats the music in this Vid? :O
Re: [KR Update] Professor J, the Alchemist Hero
Thanks for that answer Soluna.. was wondering for a while. Bye bye to big golem windmill! Taunt and AI seems more neat anyways.Soluna wrote: Because they changed the old alchemy system to not use anything other than the 4 base elemental crystals anymore, Magic Golems went extinct like they normally would when used up. I am not sure if the existing Magic Golem Crystals are recycled through the compensation, but I know things like Shock Crystals and Snow Golem Crystals are compensated as 2k each and the most I believe is Cloud crystal as 5k each.
I know, right?!Whats the music in this Vid? :O
Re: [KR Update] Professor J, the Alchemist Hero
Shuichiro wrote:Whats the music in this Vid? :O
Re: [KR Update] Professor J, the Alchemist Hero
WOO. Thanks Armelle.Armelle wrote: Music.
Re: [KR Update] Professor J, the Alchemist Hero
Kinda wish they used the visuals of Magic Golem for r1 golem g18.Soluna wrote:Alchemy has always been "usable" in Hard Mission, it has not always been very "efficient".Kenero wrote: While it may not be OP, Alchemy is at least usable in Hard Missions now.
And the video is a BUG, when force cancel golem summoning in elemental wave state you get unlimited elemental wave.
Or the other way to view it is they given up on alchemy as a main and allow it to exist to the other style of combat as support, which... was what they always were anyway.jjward13 wrote:Giving the versatile alchemy even more versatility. I'm actually impressed with this one devcat <3
Because they changed the old alchemy system to not use anything other than the 4 base elemental crystals anymore, Magic Golems went extinct like they normally would when used up. I am not sure if the existing Magic Golem Crystals are recycled through the compensation, but I know things like Shock Crystals and Snow Golem Crystals are compensated as 2k each and the most I believe is Cloud crystal as 5k each.Ruutie wrote:Good question.OizenX wrote:Say. I know this isnt entirely relevant but, what happens to Magic Golems? ._.
Snow Golem is just a boring recolor. Oh well.
Re: [KR Update] Professor J, the Alchemist Hero
I hope this comes soon and like any projected data on when it will be released
Re: [KR Update] Professor J, the Alchemist Hero
given we haven't even gotten g18 yet, I wouldn't count on it anytime soonyumri wrote:I hope this comes soon and like any projected data on when it will be released