There's some rumors going on that only Alchemy skill that doesn't work with Guard Cylinder is Heat Buster.
Can anyone confirm if this is true or not?
[KR Update] Professor J, the Alchemist Hero
Re: [KR Update] The Sage of Night, Professor J
So then the question is, If you need to Summon the Golem with Dual Cylinders.. I wonder if you still have to keep them equipped afterwards to retain the AI effect.
Re: [KR Update] Professor Update
It's confirmed that you CAN use it. Look at the first video from the "elemental buff" link in the first post. It's someone using it.
Re: [KR Update] Professor Update
Ah I missed that. Thank you.Yoruki wrote:It's confirmed that you CAN use it. Look at the first video from the "elemental buff" link in the first post. It's someone using it.
Editted:: I noticed the video have a person dual-wielding Cylinder, so it is not exactly confirmed then. If someone can confirm it using Guard Cylinder while having something else equipped (not cylinder) using Heat Buster... that would be great!
Re: [KR Update] Professor Update
Good question.OizenX wrote:Say. I know this isnt entirely relevant but, what happens to Magic Golems? ._.
Re: [KR Update] Professor Update
For elemental wave, you get a low chance of obtaining the skill when chain cylinder activates.Zeo wrote:Beside rebirthing with certain Zero cards.
How do you obtain all those new alchemy skills?
Although Guard Cylinder Mastery is pretty obvious... equip Guard Cylinder to get it..
But what about...
Elemental Wave
Hydra
Golden Time
...?
Golden time, when elemental wave is at least rank A, there is a low chance of obtaining the skill when elemental wave is used.
Lastly, for hydra transmutation, you get a quest after obtaining rank F guard cylinder mastery.
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Re: [KR Update] The Sage of Night, Professor J
@KeiAngilPark:
The translation is much appreciated, but since there is already a thread on this, I'll be merging 'em. :3
This update looks pretty sweet, btw. Makes me want to play my Alchemist.
Apparently the -10% alchemy damage penalty occurs only if you have just the Guard Cylinder equipped. I think it doesn't apply if you are dual wielding cylinders?
The translation is much appreciated, but since there is already a thread on this, I'll be merging 'em. :3
This update looks pretty sweet, btw. Makes me want to play my Alchemist.
Apparently the -10% alchemy damage penalty occurs only if you have just the Guard Cylinder equipped. I think it doesn't apply if you are dual wielding cylinders?
Re: [KR Update] Professor J, the Alchemist Hero
While it may not be OP, Alchemy is at least usable in Hard Missions now.
Though in this case it appears as a bug.
Last edited by Kenero on Wed Jun 05, 2013 10:33 am, edited 1 time in total.
Re: [KR Update] Professor J, the Alchemist Hero
Giving the versatile alchemy even more versatility. I'm actually impressed with this one devcat <3
Re: [KR Update] Professor J, the Alchemist Hero
Alchemy has always been "usable" in Hard Mission, it has not always been very "efficient".Kenero wrote: While it may not be OP, Alchemy is at least usable in Hard Missions now.
And the video is a BUG, when force cancel golem summoning in elemental wave state you get unlimited elemental wave.
Or the other way to view it is they given up on alchemy as a main and allow it to exist to the other style of combat as support, which... was what they always were anyway.jjward13 wrote:Giving the versatile alchemy even more versatility. I'm actually impressed with this one devcat <3
Because they changed the old alchemy system to not use anything other than the 4 base elemental crystals anymore, Magic Golems went extinct like they normally would when used up. I am not sure if the existing Magic Golem Crystals are recycled through the compensation, but I know things like Shock Crystals and Snow Golem Crystals are compensated as 2k each and the most I believe is Cloud crystal as 5k each.Ruutie wrote:Good question.OizenX wrote:Say. I know this isnt entirely relevant but, what happens to Magic Golems? ._.