Psy wrote:Storyline wise, Mana Tunnels had no story. And Moon Gates were explained in that the druids MOVED the moon fragments there (from their landing spots, such as the ones in housing areas). So it's not unreasonable to think they're still trying to make more moon gates for convenience of travel. If this was the real world, they would do the same thing. On the other hand, moon gates are activated by high mana in the air. We can explain that with pollution! Though I hate that kind of speculation.Zeo wrote:I kinda agreed. Dungeon moongates and Belvast moongates are reasonable though.Kama wrote:Am I the only one who thinks that's WAY too many moongates and mana tunnels?
But what upset me is that they're making moon gates and mana tunnels function for all days now.
Way to kill the storyline about them, DevCat.
AT LAST! for several months I have sold huge quantities of mana potions on alexina for just 20k a stack! FINALLY THE SATURATION REACHES CRITICAL LEVELS JUST AS PLANNED! bwaaaaaaaaaaaaaaaaaaaaaaaaaaahahahaha! *lightning strikes in background and mana tunnel stones rising all over the landscape*