[KR Update] Dream Update: Items, Monsters, Skills and more

Info about Mabinogi game updates from around the world.
Post Reply
Kenero

[KR Update] Dream Update: Items, Monsters, Skills and more

Post by Kenero »

Dream Update - Part 1 - Info about the Dream Update of the 25th July from KR Live

Compiling and Pack Mining: UMINE
Posting and Arrangement: Tetosan

Items
Spoiler: show
- Chef's Easy Cooking Series - Steam
- Allows to Rank Cooking to R5
- Amulet of Master Chef
- Several swimsuits Added
- Master Chef Uniform Set M/F Added
- Ancient Vampire Suit Set (male only) Added
- Chef's Touch (Weapon/Cooking Tool) Added
- Chef's Rough Touch (Weapon/Cooking Tool) Added
- Duke's Rapier Added
- Sephiroth's Crossbow added
- Arrow for Sephiroth's Crossbow added
- Certain fixes on Devil costume
- Several Ingredients readded (Slice of Meat, Berry, etc)
- Several Dishes changed
- Coill and Peaca Advanced Passes added
- Special Style Change Coupon A and B added
- All stat Rise potion added
- Carasek's Treasure Chest (re-)added
Skills
Spoiler: show
Master Chef:
Food Mastery
Festival Food
Find Material

Treasure Hunter:
Exploration Mastery
Emergency Escape
Relic Investigation

Monster Skills:
Trap of Abyss
Judgement of Abyss
Fear of Abyss
Kiss of Duke
Rose of Duke
Mist of Duke
Temptation of Duke

Misc Skills:
Sand Art
Monsters
Spoiler: show
Abyss Monsters:

Sephiroth (Boss) [Elemental Item Immunity]
Duke / Vampire (Boss) [Elemental item immunity]
Slime
Larva A
Larva B
Giant Jungle Milipede
Jungle Milipede
Cave Milipede [Elemental item immunity]
Timber Wolf [Elemental item immunity]
Red Lynx [Elemental item immunity]
Red Spider Wasp [Elemental item immunity]
Yellow Giant Wasp [Elemental item immunity]
Red Needle Leg Spider [Elemental item immunity]
Green Horn Cobra [Elemental item immunity]
Mutant Cannibal Carnivore [Elemental item immunity]
Mutant Carnivore [Elemental item immunity]
Volcano Carnivore
Lightning Sprite
Fire Sprite
Ice Sprite
Giant Lightning Sprite
Giant Fire Sprite
Giant Ice Sprite
Forest Golem [Elemental item immunity]
Green Sarracenia [Elemental item immunity]
Yellow Sarracenia
Pink Sarracenia
Red Sarracenia
Rat Man [Elemental item immunity]
Blue Blind Crab [Elemental item immunity]
Coyote [Elemental item immunity]
Jackal [Elemental item immunity]
Dragonfly
Giant Dragonfly A
Giant Dragonfly B
Zombie 1 [Elemental item immunity]
Zombie 2 [Elemental item immunity]
Zombie 3 [Elemental item immunity]
Zombie 4 [Elemental item immunity]
Zombie 5 [Elemental item immunity]
Zombie 6 [Elemental item immunity]
Zombie 7 [Elemental item immunity]
Zombie 8 [Elemental item immunity]
Zombie 9 [Elemental item immunity]
Zombie 10
Zombie 11
Zombie 12
Ghoul 1 [Elemental item immunity]
Ghoul 2 [Elemental item immunity]
Gray Prison Zombie [Elemental item immunity]
White Prison Zombie [Elemental item immunity]
Black Prison Zombie [Elemental item immunity]
Bomber Zombie
Skeleton Armor A
Skeleton Armor B
Skeleton Ogre
Skeleton Armor Ogre [Elemental item immunity]
Skeleton Full Armor Ogre [Elemental item immunity]
Skeleton Squid
Red Skeleton Armor A
Red Skeleton Armor B
Metal Skeleton Armor A
Metal Skeleton Armor B
Captain Red Skeleton
Captain Skeleton
Stage Pirate Captain Skeleton [Elemental item immunity]
Pirate Skeleton A
Pirate Skeleton B
Pirate Red Skeleton A [Elemental item immunity]
Pirate Red Skeleton B [Elemental item immunity]
Stage Pirate Skeleton A [Elemental item immunity]
Stage Pirate Skeleton B [Elemental item immunity]
Bone Dragon [Elemental item immunity]
Dark Skeleton Hellhound [Elemental item immunity]
Giant Skeleton Hellhound [Elemental item immunity]
Skeleton Wolf
Ghost Army Leader [Elemental item immunity]
Ghost Army Fighter [Elemental item immunity]
Ghost Army Warrior [Elemental item immunity]
Ghost Army Archer
Cloaker [Elemental item immunity]
Ghost Cloaker [Elemental item immunity]
Ghost [Elemental item immunity]
Blue Ghost [Elemental item immunity]
Red Ghost [Elemental item immunity]
Blue Ghost Middle [Elemental item immunity]
Red Ghost Middle [Elemental item immunity]
Ghost Middle [Elemental item immunity]
Skeleton Ghost
Green Skeleton Ghost
Blue Skeleton Ghost
Red Skeleton Ghost
Shadow Ghost [Elemental item immunity]
Brown Prison Ghost [Elemental item immunity]
Red Prison Ghost [Elemental item immunity]
Blue Prison Ghost [Elemental item immunity]
Gold Mask Ghost [Elemental item immunity]
Brown Ghost Servant [Elemental item immunity]
Black Ghost Servant [Elemental item immunity]
White Ghost Servant [Elemental item immunity]
Wolf Sprite
Bear Sprite
Horse Sprite
Red Mask Illusion
Black Mask Illusion
White Mask Illusion
Flying Sword 1
Flying Sword 2
Prison Flying Sword
Rusted Flying Sword
Gremlin [Elemental item immunity]
Gray Gremlin [Elemental item immunity]
Brown Gremlin [Elemental item immunity]
Green Gremlin [Elemental item immunity]
Armed Gremlin Blue
Armed Gremlin Green
Armed Gremlin White
New Gremlin Black [Elemental item immunity]
Heavy Gargoyle [Elemental item immunity]
Light Gargoyle [Elemental item immunity]
Guard Light Gargoyle [Elemental item immunity]
Brown Ruin Gargoyle [Elemental item immunity]
Black Ruin Gargoyle [Elemental item immunity]
White Ruin Gargoyle [Elemental item immunity]
Ghast
Ghast 2
Ghast 3
Cobweb Mummy [Elemental item immunity]
Red Mummy Servant
Black Mummy Servant
White Mummy Servant
Bug Bear
Troll
Wild Troll Boss
Nightmare Humanoid [Elemental item immunity]
Hollow Knight [Elemental item immunity]
White Thorn Horse
Black Thorn Horse
Halloween Bomb Steed
Banshee [Elemental item immunity]
Renes Balrog [Elemental item immunity]
Giant Black Cave Bat [Elemental item immunity]
Duke_Dummy [Elemental item immunity]
Misc
Spoiler: show
- Changes in action.data (Couldn't compare file to old version)

- agetable.xml included but not changed

- animationevent.anievent changed
- Several animations for new Monsters added

- charactercondition.xml changed
- Conditions added: Curse of Abyss, Duke Bleeding, Duke Temptation
- Curse of Abyss: Seems to lock all actions for a certain duration
- Duke Bleeding: Unknown Effect
- Duke Temptation: Seems to have the same effect as Curse of Abyss

- Characterstyle.xml
- a style was changed

- Characterstyleallow.xml
- Added a Style to be available in Korea

- Cookingaction.xml
- New Cooking action (for Master Chefs) Added

- New xml file: cookingrecipe.xml
- Contains various receips probably finally allowing to find out the Dragon Recipes (Will be looked for later on)

- Dungeonwall.xml changed (Not much done probably just allowing the new Dungeons to be open)

- equipmentcollecting.xml changed
- Added several new Equipments to be collected in it.

- Facemotion2.xml changed
- Added new Facemotion

- footstep.xml
- Added footstep data for Coill and Peaca ADV

- gate.xml changed
- 24h Moongates added, DUNGEON MOONGATES READDED!, NEW MANA TUNNELS ADDED (Connous Oasis etc), Cobh Moongate, Belvast Moongate, Skatha Beach Moongate and many more.

- itemupgradedb.xml changed
- Added Chef's Touch Upgrades

- jobagetable.xml
- Added Statgain on age up for MAster Chef Talent

- Keyword.xml
- Added lots of Keywords for all the Moongates etc

- Minimapinfo.xml
- Added the New Tunnels etc

- motion.xml
- Several motions for new weapons and Mobs added

- propdb.xml added but nothing changed

- propstatedb changed
- Just relocation of Belltower and Beach Event

- scrapbook.xml
- Some changes and new Dishes added

- talentdesc.xml
- Master Chef Talent added

- talentherodesc.xml
- Master Chef added

- talenttitle.xml
- Master Chef Talent Title added

- title.xml
- New Titles Added
- Legendary Lumberjack
- Awarded for Clearin Coill Advanced
- Max Dmg +10, +5% Crit, + 20 HP, +10 Stamina

- Master Donator
- Awarded for Clearing Peaca Advanced
- Max DMG +12, +5% Crit, +25 HP, +10 STR

- Food Master
- Awarded for Mastering R1 Food Mastery
- ???

- Find Material Master
- Awarded for Mastering R1 Find Material
- Food Drop rate +10%, Leather Drop rate +5%

- Festival Food Master
- Awarded for Mastering R1 Festival Food
- Flame effect around character?

- Cutscenes
- Several new Cutscenes added and some old ones renewed

- festivalfoodview.xml added

- GFX - Several new GFX added and Some revamped
- Appearently renewed Character Model Textures

- herotalentdescview.xml, herotalentselectview.xml, herotalentdescviewrenewal.xml and herotalentselectviewrenewal.xml.
- Added Master Chef

- NPC Portrait for Master Chef Added
---

Dream Update - Part 2 - Skill information Master Chef Skills

Descriptions not added since i couldn't make any sense out of it, i may update them at a later point.

Note to the Spreadsheet: Do not ask me what the Food Drop ID and Leather Drop ID of Find Material or the Festive Food Id from Festival Food, mean. I'm trying to figure that out myself

Spreadsheet: https://docs.google.com/spreadsheet/ccc ... sp=sharing


Food Mastery
Spoiler: show
Name: Food Mastery

How to Get: Equip a Cooking Knife, Cooking Table, Cooking Pot, Ladle or Rolling Pin

Master Title: Food Master

Rank N:

Conditions:
Investigate Food? +100 (1)
Make a Dish by Mixing +100 (1)
Find Ingredients +100 (1)


Rank F:

Conditions:
Investigate Food? +10 (8)
Make a Dish by Mixing +20 (3)
Make a dish by baking +0.1 (300)
Find Ingredients +30 (1)


Rank E:

Conditions:
Investigate Food? +5 (16)
Make a Dish by Mixing +10 (5)
Make dish by boiling + 0.2 (150)
Find Ingredients +20 (2)


Rank D:

Conditions:
Investigate Food? +2 (40)
Make a Dish by Mixing +5 (10)
Make dish with dough/kneading + 0.3 (100)
Find Ingredients +10 (3)


Rank C:

Conditions:
Investigate Food? +1 (80)
Make a Dish by Mixing +3 (20)
Make a dish by boiling +0.4 (75)
Find Ingredients +5 (6)
Create Festival Food +10 (3)


Rank B:

Conditions:
Investigate Food? +0.4 (160)
Make a Dish by Mixing +2 (25)
Make a dish by Simmering (?) +0.5 (60)
Find Ingredients +3 (10)
Create Festival Food +5 (6)


Rank A:

Conditions:
Investigate Food? +0.45 (178)
Make a Dish by Mixing +1 (50)
Make a dish by Frying +0.7 (45)
Find Ingredients +2 (15)
Create Festival Food +3 (10)


Rank 9:

Conditions:
Investigate Food? +0.4 (200)
Make a Dish by Mixing +0.9 (55)
Make a dish by Baking (?) +0.9 (35)
Find Ingredients +1 (30)
Create Festival Food +2 (15)


Rank 8:

Conditions:
Investigate Food? +0.35 (229)
Make a Dish by Mixing +0.8 (65)
Make a dish by making Pasta +1 (30)
Create Festival Food +1 (30)


Rank 7:

Conditions:
Investigate Food? +0.3 (267)
Make a Dish by Mixing +0.7 (75)
Make a dish by Jam Making +2 (15)
Create Festival Food +0.5 (60)
Use a Festive Dish +5 (6)


Rank 6:

Conditions:
Investigate Food? +0.25 (320)
Make a Dish by Mixing +0.6 (85)
Make a dish by Pie Making +3 (10)
Create Festival Food +0.3 (100)
Use a Festive Dish +3 (10)


Rank 5:

Conditions:
Investigate Food? +0.2 (400)
Make a Dish by Mixing +0.5 (100)
Unknown Method +5 (6)
Create Festival Food +0.2 (150)
Use a Festive Dish +1 (30)


Rank 4:

Conditions:
Investigate Food? +0.15 (534)
Make a Dish by Mixing +0.4 (125)
Unknown Method +7 (5)
Create Festival Food +0.1 (300)
Use a Festive Dish +0.5 (60)


Rank 3:

Conditions:
Investigate Food? +0.12 (667)
Make a Dish by Mixing +0.3 (170)
Unknown Method +10 (3)
Use a Festive Dish +0.3 (100)


Rank 2:

Conditions:
Investigate Food? +0.1 (800)
Make a Dish by Mixing +0.2 (250)
Unknown Method +15 (2)
Use a Festive Dish +0.2 (150)

Rank 1:

Conditions:
Investigate Food? +0.05 (1600)
Make a Dish by Mixing +0.1 (500)
Unknown Method +30 (1)
Use a Festive Dish +0.1 (300)

Find Material
Spoiler: show
Name: Find Material

How to Get: Complete the quest [Find materials with Both eyes wide open!] recieved after reaching Rank F Food Mastery.

Master Title: Find Material Master

Rank N:

Conditions:
Hunt monsters to get an item +100 (1)


Rank F:

Conditions:
Hunt monsters to get an item +10 (10)


Rank E:

Conditions:
Hunt monsters to get an item +5 (20)


Rank D:

Conditions:
Hunt monsters to get an item +2 (50)


Rank C:

Conditions:
Hunt monsters to get an item +1 (100)


Rank B:

Conditions:
Hunt monsters to get an Item +0.5 (200)


Rank A:

Conditions:
Hunt monsters to get an Item +0.35 (229)
Hunt monsters to get Cooking Ingredients +10 (10)

Rank 9:

Conditions:
Hunt monsters to get an Item +0.3 (267)
Hunt monsters to get Cooking Ingredients +5 (10)


Rank 8:

Conditions:
Hunt monsters to get an Item +0.25 (320)
Hunt monsters to get Cooking Ingredients +3 (17)


Rank 7:

Conditions:
Hunt monsters to get an Item +0.2 (400)
Hunt monsters to get Cooking Ingredients +2 (25)


Rank 6:

Conditions:
Hunt monsters to get an Item +0.15 (534)
Hunt monsters to get Cooking Ingredients +1 (50)


Rank 5:

Conditions:
Hunt monsters to get an Item +0.1 (800)
Hunt monsters to get Cooking Ingredients +0.9 (55)
Get Leather by defeating Monsters +1 (30)

Rank 4:

Conditions:
Hunt monsters to get an Item +0.07 (1140)
Hunt monsters to get Cooking Ingredients +0.7 (71)
Get Leather by defeating Monsters +0.5 (60)

Rank 3:

Conditions:
Hunt monsters to get an Item +0.05 (1600)
Hunt monsters to get Cooking Ingredients +0.5 (100)
Get Leather by defeating Monsters +0.5 (60)


Rank 2:

Conditions:
Hunt monsters to get an Item +0.05 (1600)
Hunt monsters to get Cooking Ingredients +0.3 (170)
Get Leather by defeating Monsters +0.3 (100)

Rank 1:

Conditions:
Hunt monsters to get an Item +0.05 (1600)
Hunt monsters to get Cooking Ingredients +0.1 (500)
Get Leather by defeating Monsters +0.3 (100)
Festive Food
Spoiler: show
Name: Festival Food

How to Get: Randomly Obtained when using the Cooking Skill

Master Title: Festival Food Master

Rank N:

Conditions:
Observe a Festival Food being created (1) +100 (1)


Rank F:

Conditions:
Create a Festive Food +20 (5)
Use a Festive Food +2 (20)


Rank E:

Conditions:
Create a Festive Food +10 (10)
Use a Festive Food +2 (20)


Rank D:

Conditions:
Create a Festive Food +5 (20)
Use a Festive Food +1.5 (10)


Rank C:

Conditions:
Create a Festive Food +3 (25)
Use a Festive Food +1.5 (20)


Rank B:

Conditions:
Create a Festive Food +2 (35)
Use a Festive Food +1.2 (30)


Rank A:

Conditions:
Create a Festive Food +1.5 (60)
Use a Festive Food +1 (40)


Rank 9:

Conditions:
Create a Festive Food +1 (80)
Use a Festive Food +0.8 (50)
Create a Festival Food with 4 or more Dishes +1 (10)


Rank 8:

Conditions:
Create a Festive Food +0.9 (100)
Use a Festive Food +0.7 (60)
Create a Festival Food with 4 or more Dishes +2 (10)


Rank 7:

Conditions:
Create a Festive Food +0.8 (140)
Use a Festive Food +0.6 (80)
Create a Festival Food with 5 or more Dishes +2 (10)


Rank 6:

Conditions:
Create a Festive Food +0.7 (160)
Use a Festive Food +0.5 (100)
Create a Festival Food with 5 or more Dishes +3 (10)


Rank 5:

Conditions:
Create a Festive Food +0.6 (200)
Use a Festive Food +0.4 (120)
Create a Festival Food with 6 or more Dishes +3 (10)

Rank 4:

Conditions:
Create a Festive Food +0.5 (240)
Use a Festive Food +0.3 (200)
Create a Festival Food with 7 or more Dishes +5 (10)


Rank 3:

Conditions:
Create a Festive Food +0.5 (280)
Use a Festive Food +0.2 (200)
Create a Festival Food with 8 or more Dishes +5 (10)


Rank 2:

Conditions:
Create a Festive Food +0.3 (300)
Use a Festive Food +0.2 (400)
Create a Festival Food with 9 or more Dishes +7 (10)

Rank 1:

Conditions:
Create a Festive Food +0.2 (400)
Use a Festive Food +0.1 (600)
Create a Festival Food with 10 or more Dishes +10 (10)
There's no Information to report for the Treasure Hunter Skills other than their names

Exploration Mastery
Relic Investigation
Emergency Escape

---

Dream Update - Part 3 - Weapon Information.

Chef's Touch
Dual Sword
Fast 3-hit Weapon
Damage: 20-66
Balance: 20%
Dura: 17
Injury: 0%-0%
Critical: 20%
Upgrades: 5 + Gem Upgrade
Enchantable
Not Reforgeable (?)

Chef's Rough Touch
Dual Sword
Fast 3-hit Weapon
Damage: 20-66
Balance: 20%
Dura: 20
Injury: 0%-0%
Critical: 20%
Upgrades: 5 + Gem Upgrade
Enchantable
Not Reforgeable (?)


Upgrades
Spoiler: show
All Upgrades available at: Ranald, Nerys, Castanea, Meles, Ferghus, Edern

Name: Annealing 1
Cost: 20000
Upgrade: 0-3
Prof: 20
Maximum Damage +5
Critical -2

Name: Annealing 2
Cost: 25000
Upgrade: 1-3
Prof: 25
Maximum Damage +6
Critical -3

Name: Annealing 3
Cost: 30000
Upgrade: 2-3
Prof: 30
Maximum Damage +7
Critical -4

Name: Annealing 4
Cost: 35000
Upgrade: 3-3
Prof: 35
Maximum Damage +8
Critical -5

Name: Chef's Touch Artisan Upgrade
Cost: 30000
Upgrade: 4-4
Prof: 100
Strength +20~70
HP +2~5
Stamina +2~5


Name: Gem Upgrade 1
Cost: 10000 + 4.0+ Aquamarine, 2.0+ Jasper, 1.0+ Spinel
Upgrade: 4-4 (Gem Upgrade count: 0)
Prof: 100
Max Attack +10
Duke's Rapier
Sword (Rapier)
Slow 2-hit Weapon
Damage: 103-198
Balance: 40%
Dura: 22
Injury: 10%-25%
Critical: 50%
Upgrades: 0
Not Upgradeable
Not Enchantable
Not Reforgeable
Maybe a Duke-Only Item

Sephiroth's Crossbow
Crossbow
Normal 3-Hit weapon
Range: 1800
Damage: 21-52
Balance: 88%
Dura: 20
Injury: 10%-100%
Critical: 30%
Upgrades: 5 + Gem Upgrade
Enchantable
Reforgeable
Human and Elf only

Arrow for Sephiroth's Crossbow
Made by Handicraft (?)
Basically the same as shooting a Finest Ballista Bolt
+10% aim Rate

Upgrades: Uses Crossbow Upgrades! (File Tag Matches both)

---

Cooking Conditions for Rank 6 and 5

Cooking
Spoiler: show
Rank 6:

Conditions:
Make a Pie +1 (20)
Make Jam +0.5 (20)
Eat a Delicious Jam +0.2 (50)
Make Pasta +0.2 (50)
Read [Chef's Lessons - Steaming] found in Glewyas' Secret Shop +50 (1)


Rank 5:

Conditions:
Make steamed food +1 (20)
Make Pie +0.5 (20)
eat a delicious pie +0.2 (50)
Make Jam +0.2 (50)
Learn better methods from a Person or Book +50 (1)
---

So since i can't really understand this:

마스터 셰프가 최고로 애용하는 도구를 본뜬 쌍식칼. 쉽게 망가지지 않는 튼튼한 내구도를 자랑한다. 특히 셰프의 거친 손길 한번이면 어떤 재료든지 말끔히 해체되는 것이 매력 포인트. 일반적으로 자신의 도구를 다른 사람에게 허락하지 않는 것이 요리사지만, 마스터 셰프는 요리사의 길을 걷는 이들을 위해 멀린에게 부탁하여 원형의 가깝게 복제하였다.
"이 식칼은 마치 주인의 마음을 읽는 것처럼 재료를 다듬는다."

Let's translate the Description of the Chef's Rough Touch :3

Google Translate:
Master Chef is really a favorite pair of tools, knives modeled. Not easily broken, which boasts durability. In particular, the chef is the tough one hand dismantle any material that any would wipe feature. In general, their tools do not allow others to cook, but the master chef to cook them on the path to Merlin close replication of the circular was asked.
"These knives are just like reading the mind of the host material curries."

---

Thanks to Tetosan and UMINE for the compiling.
Original Thread: http://mabination.com/threads/73346-Mab ... s-and-more
Post Reply