Talent classification for the four new life skills?

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Talent classification for the four new life skills?

Postby MattSmith » Fri Aug 02, 2013 2:39 pm

Does anyone know if the four new life skills are going to be under a certain talent?
Magic Craft
Hillwen Engineering
Shyllien Ecology
Rare Mineralogy

I've tried to find info on it, but I can't seem to come up with anything. Sorry if someone has already posted about it! But thanks to anyone who gives me any info on it! :)

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Kapra
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Re: Talent classification for the four new life skills?

Postby Kapra » Fri Aug 02, 2013 4:22 pm

No, there is no talent (so no 2x training), there is no experience reforges, and in my experience, even rF of Magic Craft and Engineering are difficult due to the shear rarity of Shyllien and Hillwen. (Poison herbs and the ores aren't as rare as people think they are.) That being said, the only way to make training faster is if you have somebody helping you grind materials or if you buy life exp training potions from item shop. There is rumors they will get in a talent in a later Dream Project update, but not so far in Korea, so if it does happen, it won't happen until at least 2014 for NA.
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Re: Talent classification for the four new life skills?

Postby MattSmith » Fri Aug 02, 2013 9:59 pm

Thank you for all the information! I appreciate it. Do you personally think the treasure hunter hero card MIGHT have anything to do with it?

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Re: Talent classification for the four new life skills?

Postby Luin » Sat Aug 03, 2013 9:57 am

At least in JP when they first came out, there was a 2x life skills training exp event. So people were grinding the new skills right away.

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Re: Talent classification for the four new life skills?

Postby Kapra » Sat Aug 03, 2013 3:42 pm

MattSmith wrote:Thank you for all the information! I appreciate it. Do you personally think the treasure hunter hero card MIGHT have anything to do with it?

Na, so far, every new hero talent has come with three existing talents plus three new skills exclusive to its talents (we know the names of these skills but not what they do yet). That being said, it won't be the talent for these new skills UNLESS they add the new talents for those skills the same update and make those talents be a part of treasure hunter.

What we know about treasure hunter:
*It will include three talents.
*One of the talents are Adventure.
*At least two of the new skills involve exploration.
*Just because she uses a gun does not mean Gunslinger is one of the three talents, Merlin had a Knuckle and Fighter was not one of the three Druid talents.
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Re: Talent classification for the four new life skills?

Postby Mackinz » Sun Aug 04, 2013 4:00 pm

Psy wrote:
MattSmith wrote:Thank you for all the information! I appreciate it. Do you personally think the treasure hunter hero card MIGHT have anything to do with it?

Na, so far, every new hero talent has come with three existing talents plus three new skills exclusive to its talents (we know the names of these skills but not what they do yet).
You should clarify here, Psy.

The skills that come during the same update are not exclusive to the talent. They all can be obtained in-game, without buying the talent cards. It's just faster to buy the talent cards to get them (in some cases).
Mckinzie (1900), Guild Officer of Hunterz, Tarlach (Currently on break from Guild)
Mastah of da life skillz

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Re: Talent classification for the four new life skills?

Postby Kapra » Mon Aug 05, 2013 12:40 am

Why do people assume "exclusive" means you can ONLY get it form that talent? That is not what I meant, I meant the 2x training is exclusive to that talent.

New Skills:
*Magic Talent: Magic Weapon Mastery
*Druid Talent: Mobile Casting, Instant Casting, Meteor Strike
*Soul Star Talent: Singing, Phantasmal Chorus, Encore
*Combat Alchemy Talent: Guard Cylinder Mastery
*Vate Talent: Elemental Wave, Golden Time, Hydra Transmutation
*Master Chef Talent: Food Festival, Food Mastery, Find Ingredient

Tldr, all of the new skills ONLY get 2x training by their respective hero talents (like Meteor Strike doesn't get 2x training from ordinary magic). The only exceptions so far are Weapon Mastery skills, so Magic Weapon Mastery is normal magic and Guard Cylinder Mastery is combat alchemy.
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Re: Talent classification for the four new life skills?

Postby Mackinz » Mon Aug 05, 2013 1:19 am

Psy wrote:Why do people assume "exclusive" means you can ONLY get it form that talent?
You don't seem to know the meaning of the word if you think people (who didn't know any better) would interpret it in any other way.
Mckinzie (1900), Guild Officer of Hunterz, Tarlach (Currently on break from Guild)
Mastah of da life skillz

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Re: Talent classification for the four new life skills?

Postby Kapra » Mon Aug 05, 2013 3:47 am

Well what's a talent? Specialization in a skillset. . . A talent isn't a primary source of obtaining skills, that's just a side thing these new talents provide.
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Re: Talent classification for the four new life skills?

Postby Mackinz » Mon Aug 05, 2013 9:52 am

Psy wrote:Well what's a talent? Specialization in a skillset. . . A talent isn't a primary source of obtaining skills, that's just a side thing these new talents provide.
You''re still assuming that the person reading your posts has knowledge about the new skills a priori.
Mckinzie (1900), Guild Officer of Hunterz, Tarlach (Currently on break from Guild)
Mastah of da life skillz


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