Page 3 of 4

Re: [KR Update] Treasure Hunter

Posted: Sun Aug 11, 2013 5:27 am
by Kama
I was REAAAALLLY hoping for that hat though...

Re: [KR Update] Treasure Hunter

Posted: Sun Aug 11, 2013 6:14 am
by Kapra
Kama wrote:I was REAAAALLLY hoping for that hat though...
The outfit is also different. =\ Guess they just released the concept design WAY too early.

Edit: Why does that dungeon have a treasure room door if it spawns the end chest in the boss room?. . .

Re: [KR Update] Treasure Hunter

Posted: Sun Aug 11, 2013 8:20 am
by Yoruki
Soluna [Bot] wrote: Yea, well I am only active 2 period of the time now:
When I am at work and not falling asleep during lunch breaks or when I wake up in the morning and not falling back to sleep
Rest of the time I will be hunting my inner demons

So don't expect much from me. [s]Except there's something to expect this week.[/s]
I was refering to that post. o.o

Also gosh I would love a whip it would make my day just as much as a Devil Slayer ego! xD

Re: [KR Update] Treasure Hunter

Posted: Tue Aug 13, 2013 12:07 am
by Armelle
only grazed the thread but
Yoruki wrote: Image
Attack speed: Fast speeds down five other
Bullet: 36 shots loaded
Injury rate: 5-40
Damage: 1-30 (Production Engineering from the pop up options 6-50 )
Balance: 15 (Production Engineering from the pop up option 25)
Critical: 10 (Production Engineering from the pop up option 20)
Durability: 12 (Production Engineering from the pop up option 22)
Range: 800
does this mean you can engineer better ones, or that engineering rank effects its stats somehow?
translated strangely...

Re: [KR Update] Treasure Hunter

Posted: Tue Aug 13, 2013 5:28 am
by Kama
Armelle wrote:only grazed the thread but
Yoruki wrote: Image
Attack speed: Fast speeds down five other
Bullet: 36 shots loaded
Injury rate: 5-40
Damage: 1-30 (Production Engineering from the pop up options 6-50 )
Balance: 15 (Production Engineering from the pop up option 25)
Critical: 10 (Production Engineering from the pop up option 20)
Durability: 12 (Production Engineering from the pop up option 22)
Range: 800
does this mean you can engineer better ones, or that engineering rank effects its stats somehow?
translated strangely...
They can be crafted at R2 engineering.

Re: [KR Update] Treasure Hunter

Posted: Tue Aug 13, 2013 5:41 am
by nandattebayo
Kama wrote:
Armelle wrote:only grazed the thread but
Yoruki wrote: Image
Attack speed: Fast speeds down five other
Bullet: 36 shots loaded
Injury rate: 5-40
Damage: 1-30 (Production Engineering from the pop up options 6-50 )
Balance: 15 (Production Engineering from the pop up option 25)
Critical: 10 (Production Engineering from the pop up option 20)
Durability: 12 (Production Engineering from the pop up option 22)
Range: 800
does this mean you can engineer better ones, or that engineering rank effects its stats somehow?
translated strangely...
They can be crafted at R2 engineering.
She's asking if the stats can be improved through engineering.

Re: [KR Update] Treasure Hunter

Posted: Tue Aug 13, 2013 9:53 am
by Soluna
Armelle wrote:only grazed the thread but
does this mean you can engineer better ones, or that engineering rank effects its stats somehow?
Yes.

Re: [KR Update] Treasure Hunter

Posted: Tue Aug 13, 2013 4:22 pm
by Kapra
Armelle wrote:only grazed the thread but
Yoruki wrote: Image
Attack speed: Fast speeds down five other
Bullet: 36 shots loaded
Injury rate: 5-40
Damage: 1-30 (Production Engineering from the pop up options 6-50 )
Balance: 15 (Production Engineering from the pop up option 25)
Critical: 10 (Production Engineering from the pop up option 20)
Durability: 12 (Production Engineering from the pop up option 22)
Range: 800
does this mean you can engineer better ones, or that engineering rank effects its stats somehow?
translated strangely...
Yea, those are the base stats and in the parenthesis is the random stat roll from production. (Same applies to Magic Craft and Carpentry, having high in one doesn't guarantee high in another.)

Re: [KR Update] Treasure Hunter

Posted: Thu Aug 15, 2013 3:05 pm
by louisdesnow
Soluna [Bot] wrote:
Armelle wrote:only grazed the thread but
does this mean you can engineer better ones, or that engineering rank effects its stats somehow?
Yes.
To which question?

Re: [KR Update] Treasure Hunter

Posted: Thu Aug 15, 2013 3:36 pm
by Soluna
louisdesnow wrote:To which question?
Both