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Re: [JP] Mabinogi x SAO officially announced

Posted: Wed Aug 28, 2013 3:51 am
by Kapra
More like this, after they release scooter

Release more gates making mounts less useful. Make some gates 24 hours, new gates only 12 hour. You know what their next step should be? Be able to use closed gates if you have VIP service OR releasing more teleport pets like Warp Imp but with more location and more flashy AoEs. . .

And don't forget, they keep replacing AoEs too.

Fire Storm, Knockdown; Thunder Storm, Stun.

Ice Storm, Freeze, better than both.

Bone Dragon's AoE, Def/Prot debuff

Nimbus AoE, puts monsters to sleep

Cheetah, better version of Ice Storm

Nerf Def/Prot from Bone Dragon in preparation for a new pet (a new pet hasn't come out yet but they did technically nerf it since it now only applies to melee and to less extent than it did pre-Druid.)

Back on topic, so how do you enter this Falias-dungeon? Complete the rest of the dungeons? Wait until the server reaches some landmark?

Re: [JP] Mabinogi x SAO officially announced

Posted: Wed Aug 28, 2013 2:33 pm
by Armelle
OizenX wrote:petstuff
hoverbikes confirmed
prepare your wallets(or don't)

and why is the dungeon bloody solo? sometimes i wonder why this is an mmo at all.

Re: [JP] Mabinogi x SAO officially announced

Posted: Wed Aug 28, 2013 2:43 pm
by Kapra
Armelle wrote:
OizenX wrote:petstuff
hoverbikes confirmed
prepare your wallets(or don't)

and why is the dungeon bloody solo? sometimes i wonder why this is an mmo at all.
Kirito is a solo player.

Re: [JP] Mabinogi x SAO officially announced

Posted: Wed Aug 28, 2013 3:25 pm
by metricking
Psy wrote:
Armelle wrote:
OizenX wrote:petstuff
hoverbikes confirmed
prepare your wallets(or don't)

and why is the dungeon bloody solo? sometimes i wonder why this is an mmo at all.
Kirito is a solo player.
but he only soloed 1 boss, and technically he had help from about 8 other peopleAsuna and Klean,(i did say technically, we all know he soloed the blue-eyed gleem)

Re: [JP] Mabinogi x SAO officially announced

Posted: Fri Aug 30, 2013 10:27 am
by Soluna
Yui Support Program implemented:


- Commerce/Daily conversation (Replace Imp during commerce)

- Shadow Mission/ Dungeon Map Support (Show which pole is the correct one from 4 pole rooms)

- Random Magic Shield Support (4 Color Shields)

- Flaming Sword AOE attack: fixed 5000 dmg (30min cool down)


Equip Slot: Accessory.

Newly added event
Nishida Fishing event:
Rewards-
500 Potions/ Fishing Training Seals
Nishida title : Fishing chance increase, Big Fish chance increase.
Swimsuit Box.

Re: [JP] Mabinogi x SAO officially announced

Posted: Fri Aug 30, 2013 12:28 pm
by Armelle
really.... door pole revealing ~"~?
somehow that struck me silly

Re: [JP] Mabinogi x SAO officially announced

Posted: Fri Aug 30, 2013 1:19 pm
by OizenX
As if dungeons werent already a complete joke

Re: [JP] Mabinogi x SAO officially announced

Posted: Fri Aug 30, 2013 1:43 pm
by Acendant
the video really made me want yui now :c

Re: [JP] Mabinogi x SAO officially announced

Posted: Fri Aug 30, 2013 3:28 pm
by Kapra
Soluna [Bot] wrote:Yui Support Program implemented:
- Commerce/Daily conversation (Replace Imp during commerce)

- Shadow Mission/ Dungeon Map Support (Show which pole is the correct one from 4 pole rooms)

- Random Magic Shield Support (4 Color Shields)

- Flaming Sword AOE attack: fixed 5000 dmg (30min cool down)

Equip Slot: Accessory.
No, this should not be a feature. I do not want this event anymore, it is dead to me.
Soluna [Bot] wrote: Newly added event
Nishida Fishing event:
Rewards-
500 Potions/ Fishing Training Seals
Nishida title : Fishing chance increase, Big Fish chance increase.
Swimsuit Box.
No matter how delicious SE 500s are. (If it's RE 500s, nevermind, they're crap.)

Re: [JP] Mabinogi x SAO officially announced

Posted: Fri Aug 30, 2013 4:17 pm
by Darkelourd
The thing with the switches is a little much, but replacing that damn commerce imp alone makes me want one.

Also, about that flaming sword skill. What happens if it's interrupted?