For my own reference...
Event Dungeon divided into Alby, Math, Fiodh, Peaca and each dungeon is divided into area 1 to 5. To enter dungeon need to grab pass from near by event dungeon NPC. All dungeon are solo only.
Chest will award Map Fragments and Combo Card Fragments. Collect enough map fragments will open the next area dungeon (Server Accumulation). Map fragments is dungeon distinct, opening Peaca dungeon areas will need Map Fragments from Peaca dungeon.
Map fragments when given to NPC rewards event coupon, which can be used to exchange rewards for event such as 2nd titles. Coupon are area distinct. e.g. Math Area 2 and Alby Area 2 coupon are the same.
Monsters have low change to drop GM Key Card, which can be used to exchange any reward once. e.g. An reward needs 300 coupons, you can use 1 GM Key Card instead.
Each area have increasing difficulty similar to basic, int, adv etc...
For combo card fragments, different skill will drop in different area dungeon and fixed at 5 combos:
Windmill: Peace Area 3-5
Smash: Alby Area 5, Math Area 4-5, Fiodh Area 4-5, Peaca Area 1-5
Assault Slash: Alby Area 1-5, Math Area 1-5, Peaca 5
Charge: Alby Area 1-3, Fiodh Area 1-3
Lance Charge: Alby Area 2, Math Area 2/5, Fiodh Area 2/5
Magnum Shot: Alby Area 5, Math Area 1-2, Fiodh Area 1/3/4/5, Peace Area 3
Arrow Revolver: Math Area 1/2/4/5, Fiodh Area 1, Peaca Area 2/4/5
Support Shot: Alby Area 1/2/4, Math Area 1-2
Gold Strike: Alby Area 3, Math Area 1/4, Fiodh Area 1/3
Focus Fist*:Alby Area 2, Math Area 3, Fiodh Area 1
Charging Strike*: Alby Area 1-2, Math Area 2-3, Fiodh Area 2, Peaca Area 1,2,3,5
Somersault Kick: Alby Area 1, Fiodh Area 3-4, Peaca Area 4
Spinning Uppercut: Alby Area 4, Peaca Area 2
Drop Kick*: Alby Area 2, Peaca Area 2
Ice Bolt: Alby Area 1, Math Area 1/3/4/5, Peaca Area 1/2/3
Lightning Bolt: Alby Area 3/5, Math Area 3, Fiodh Area 1/2/3/5
Firebolt: Alby Area 1/2/5, Math Area 1
Ice Spear:Alby Area 3, Fiodh Area 1
Thunder: Math Area 2/4/5, Fiodh Area 1/2/4, Peaca Area 1/3/4
Fireball:Alby Area 1/3, Math Area 2, Fiodh Area 2, Peaca Area 2-3
Blaze: Math Area 5, Fiodh Area 1/4, Peaca Area 1/3
Hailstorm: Alby Area 1/2/5, Math Area 1, Fiodh Area 1, Peaca Area 1
Flame Burst: Alby Area 5, Math Area 4, Fiodh Area 2/4, Peaca Area 1/4
Shock: Math Area 2, Peaca Area 1
Watercannon: Alby Area 1/4/5, Fiodh Area 3/5, Peaca Area 4
Heat Buster: Math Area 2/5, Fiodh Area 4, Peaca Area 2/4/5
Life Drain: Alby Area 1, Math Area 4, Fiodh Area 1
*First Stage Fighter move can only be used in Combo Position 1, Second Stage Fighter move can only be used in Combo Position 2-5, Third Stage Figher Move can only be used in Combo Position 5.
All the % Percentage generated are random. Go wild...
Rich man only...