C6 - The Divine Knights

Info about Mabinogi game updates from around the world.
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Achiel
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Re: C6 Preludes

Postby Achiel » Sat Jul 26, 2014 12:50 am

Soluna [Bot] wrote:Skill Video:



That last one looks oddly familiar....

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Sky
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Re: C6 Preludes

Postby Sky » Sat Jul 26, 2014 2:14 am

you know whats annoying about mabi
they have these skills and deal shit dmg useless on bosses
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Re: C6 Preludes

Postby Aegis » Sat Jul 26, 2014 9:11 am

I think more people were hype for the actual cape with physics than anything else.

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Re: C6 Preludes

Postby Soluna » Thu Jul 31, 2014 2:20 am



They added a new acc. with set bonus prevent instrument play failure (Need to be Master Bard), and the Sun's Crown similar to Ice Crown except you turn yellow and more animal ears to the Gacha.

As events:
1. They added the rental weapon system, which is all demonic items and upgraded to R5 with R1 reforge with fixed 1 abilities.

2. All the dungeon passes can be purchased now during the event periods.

3. Free Service, Free Style Tab, Combo Cards will have no time limits during event period.

4. All equip prof rate x2.

5. 100% Repair on all items.

6. For 3 hours, S/R upgrade up to R5 fail will not lower the rank during event period.

7. Logging in at hot time will give away Luxury Bag and Commerce Partner for free.
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Re: C6 Preludes

Postby Aegis » Thu Jul 31, 2014 5:06 pm

THEY DONE GONE INSANE

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Re: C6 Preludes

Postby Kapra » Thu Jul 31, 2014 6:19 pm

Soluna [Bot] wrote:They added a new acc. with set bonus prevent instrument play failure (Need to be Master Bard

I thought you needed level 6 Music Talent, not 15.

Soluna [Bot] wrote:3. Free Service, Free Style Tab, Combo Cards will have no time limits during event period.

Combo card timer resumes after the event is over? Or do they mean combo cards you get during the event will be permanent?
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Re: C6 Preludes

Postby Soluna » Thu Jul 31, 2014 8:50 pm

Kapra wrote:I thought you needed level 6 Music Talent, not 15.

Yes 6, it says Veteran. Doesn't seem to affect song skills.

Kapra wrote:Combo card timer resumes after the event is over? Or do they mean combo cards you get during the event will be permanent?

Don't know. Permanent Combo Coupon is common in oversea though from events [s](and they actually WORK unlike certain server's *cough...).[/s]

Mutant Bear Event:
Defeat Mutant Bears appear at specific times near Dunbarton during event , complete daily quest to earn rewards or obtain boxes drop from Mutant Bears.

Also have secret quests, complete it to earn mysterious prize.

Other Changes:
Complete Generation Quest Rewards-
G1 Super Tender Potion
G3 Rebirth Potion
G9 Fixed Dyes
G12 Platinum Hammer
G13 Skill Seal (25)
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Re: C6 - The Divine Knights

Postby Armelle » Wed Aug 13, 2014 2:03 am

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Re: C6 - The Divine Knights

Postby Soluna » Wed Aug 13, 2014 6:02 am

Girgash the apostle, most likely based on the Girgashites in bible.

New skill is basically solely made for the it which is... kinda sad. Basically you are forced to use the skills to be effective on the boss, when it uses meteorite attacks, it requires you to use shield of trust, which stuns him if most your team member uses it, and if most of the team member use celestial spike while its stunned, it gets stunned more. Finally if you use Judgement Blade during that frame you easily deal like take away a good deal of it's health.

So far it doesn't look too good though for the updates, since it looks like it will be a horrible grind for skills just to do the new raid effectively.
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Re: C6 - The Divine Knights

Postby Soluna » Wed Aug 13, 2014 7:11 pm

And... the new weapons are to craft from mats drop by the boss Girgash raids using engineering and magic crafts:
All difficulty rank 9, all can S/R

Sword of Pilgrimage (1 hand):
Base stat
Damage 9~19 Injury 0~20% Crit 0% Balance 0% Durability 5
Random Bonus stat
Min Dmg 1~22 Max Dmg 1~44 Crit 1~21% Bal 1~89% Dura 1~12 Def 1~10
Unique Upgrade Path at 0~0 +30 dmg, +10 Crit

Sword of Zealot (2 hand):
Base stat
Damage 18~32 Injury 35~60% Crit 0% Balance 0% Durability 10
Bonus stat
Min Dmg 1~43 Max Dmg 1~65 Crit 1~59% Bal 1~78% Dura 1~22 Def 1~10
Unique Upgrade Path at 4~4, Min+2, Max+8, Pierce Level 1

Knuckle of Stigmata:
Base stat
Damage 6~22 Injury 8~10% Crit 0% Balance 0% Durability 8
Bonus stat
Min Dmg 1~12 Max Dmg 1~42 Crit 1~36% Bal 1~31% Dura 1~17 Def 1~10
Unique Upgrade Path at 0~0 Max+5, Crit+5, Dura-1; 4~4 Max+10, Dura-2

Bow of Atonement:
Base stat
Damage 9~17 Injury 20%~60% Crit 0%~0% Bal 0% Durability 10 Range 2300 Very Fast 2 Hit
Bonus stat
Min Dmg 1~14 Max Dmg 1~33 Crit 1%~39% Bal 1%~52% Dura 1-19 Def 1~10
Unique Upgrade Path at 4~4 Min+4, Max+12, Pierce Level 1

Staff of Original Sin (+32 Mag Atk):
Base stat
Damage 5~12 Injury 0%~0% Crit 0%~0% Balance 0% Durability 12
Bonus stat
Min Dmg 1~12 Max Dmg 1~27 Crit 1%~33% Bal 1%~65% Dura 1-27 Def 1~10 Mag Atk 3~11
Unique Upgrade Path at 4~4 Crit+15%, Mag Atk+6, Dura-4

Gospel Cylinder (All Element Damage +18):
Base stat
Damage 1~6 Injury 0%~0% Crit 0%~0% Balance 0% Durability 6
Bonus stat
Min Dmg 1~5 Max Dmg 1~18 Crit 1%~10% Bal 1%~40% Dura 1-24 Def 1~10
Unique Upgrade Path at 4~4 Crit+12%, Bal+24
*Upgrades 0~4 gives all Elemental Damage increase.
Last edited by Soluna on Wed Aug 13, 2014 11:32 pm, edited 1 time in total.
Reason: Edit upgrade for last 3 upgrades
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