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Re: C6 - The Divine Knights

Posted: Mon Aug 25, 2014 9:12 am
by Aegis
He could also be referring to the now defunct Aces.

Re: C6 - The Divine Knights

Posted: Wed Aug 27, 2014 2:40 pm
by Bristingr
Soluna [Bot] wrote:Misc. notes from the new dev:
1. We know a lot player want to throw stones at us for C4, but those of you have ran commerce please put down your stones.

2. We have no solution for combats style play. At this stage Mabi cannot mainly be the life style game it once was, but we will try to have both aspect of the content check.

3. If there is anything we learned from the past 2 C it is that only a well written "story" will allow Mabi to have another 10 years. Everything from now on will be focus on the story and moving away from focusing on the skills alone.

4. For dungeons and cities that even giving them CPRs won't save them, we don't have any resource to tend to them now, but we will iron it out later.

5. Like the saga that changed the land of Iria, the new story line will start to change the land of Uladh.

6. If the Zero Heroes are the kiddies who want to save the world with their super abilities, then the Knights will be those who save the world while constantly in self-turmoil and searching for answers.

7. Zero Heroes will not be mention in C6. Please just forget the last 2 C existed

8. C6 Boss will appear in the KR summer event before release.

9. Even though the 3 Warrior Story ended in C5, that doesn't mean we don't guarantee that we won't drag out Mr.emo in the next 10 Years.

10. C6 for Mabi's theme will be returning to the original.

Can I ask for the link of the these notes?

Re: C6 - The Divine Knights

Posted: Wed Aug 27, 2014 10:26 pm
by Soluna

Re: C6 - The Divine Knights

Posted: Mon Sep 08, 2014 11:23 am
by Zarozian
Soluna [Bot] wrote:Image

Image
Tarlach could be referring to the Ace/Zero heroes in Saga S2 you know~