[G11S2] Royal Alchemist

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Soluna
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[G11S2] Royal Alchemist

Post by Soluna » Sat Jan 30, 2010 7:01 am

I actually posted this info back then but it was just a small glimpse at it, but now I think I will post this in full detail because some of you were interested.

What is Royal Alchemists?
Basically it is kinda like the Dan tests where you compete against the other people in the same server for special positions. Only 100 will be chosen as the Royal Alchemists, with benefits being a Royal Alchemist.

Benefits of being a Royal Alchemist
1. You get a special title: Royal Alchemist (Crystal Making Success +1%, Synthesis Success +1%, Fragmentation Success +1%, Water Type Alchemy +15 Dmg, Fire Type Alchemy +5 Dmg).

2. You get 50 points on the Achievement Journal.

3. Special Royal Alchemy Uniform and Boots (Free for 1st time, if you want more it will cost 20W and 10W respectively). you cannot Dye nor Upgrade the Clothing, it comes as 6/4 clothing with the following enchants already enchanted:

Cloth: Moist(Water Type Alchemy + 27 Dmg), Scholar(Crystal Making Success +3%, Synthesis Success +3%)
Boots: Hot(Fire Type Alchemy +5 Dmg), Flood(Water Type Alchemy + 12 Dmg)

All these Enchants are Strictly on Royal Alchemist enchanted only, so is pointless to burn it out. You can only wear this if you have the Royal Alchemist position, and wont be able to equip it if you lose the position (Bankable and Can be Destroyed).

4. You are allowed to join/help out others on Mainstream missions that is limited to one person only from G9~12.

5. Discover Upgrades for Cylinders Like Seal Stones, that upgrade will have your name on it e.g. Astro's Water Pressure Upgrade 1. (Discovering is completely random, the person in KR discovered Water Pressure Upgrade 1 was using Earth type cylinder and using the Summon Golem Skill).
The upgrades are the following:

Water Pressure Upgrade 1, Water Pressure Upgrade 2, Water Pressure Upgrade 3, Water Pressure Upgrade 4, Water Pressure Upgrade 5.
Fire Power Enhance 1, Fire Power Enhance 2, Fire Power Enhance 3, Fire Power Enhance 4.
Barrier Strengthen 1, Barrier Strengthen 2, Barrier Strengthen 3, Barrier Strengthen 4, Barrier Strengthen 5.
Freeze Range Enhance 1, Freeze Power Enhance 1, Freeze Power Enhance 2.
Light Weight Change 1, Light Weight Change 2, Light Weight Change 3, Light Weight Change 4, Light Weight Change 5.

6. Special Standing Position when 1. Wear the Cylinder with the Uniform or 2. Wear the Title with Cylinder. (See Picture)
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7. Special Shadow Missions that give more Quest Points (Used to keep the position for Royal Alchemist, see later explaination).

How to be a Royal Alchemist
So, with all that goodies how do you become a Royal Alchemist? Simple, you just have to apply for at the NPC (Sinead) later introduced in G10. There is however the minimum requirement that you need to have at least rank B Alchemy mastery. The system will decide every Saturday morning at 12:00:00 AM the TOP 100 Applicants (This means existing Alchemists and new applicants). The Position will be based on your Alchemy skill ranks as well as the points from the Achievement Journal (See the other thread for the list of achievement points). The exact determination for the algorithm is unknown (Whether the Skill weights more or the Points weights more). You will be notified by mail if you have been selected as a Royal Alchemist, you must talk to the NPC to receive the title and the uniform.

How to remain as a Royal Alchemist
Just being selected doesn't mean you will keep the position forever, you must work to keep your position! There are something called Quest Points that you must gain in order to keep your position as a Royal Alchemist. The minimum amount is 60 points before the next Saturday 12:00:00 AM. How do one get the points? Well, there's a couple ways:
1. Stay Online 1 Hour gain you 1 Point, 24 Points Possible per day.

2. Shadow Missions and Cooking Dungeon completion, each will gain you 1 points (Limited 10 points per day this way, no difficulty restriction).

3. Help other on Mainstream Solo Quests in G9~12, each will gain you 5 points (Limited 10 points per day this way, no difficulty restriction).

4. Special Shadow Mission for Royal Alchemists. Only one per day in real life, points vary from 6~9.

However, there are also way in which you lose points!

1. After 48 hours without login in you will lose 1 point for every 2 hours, maximum up to 12 points.

Finally, even if you have achieved 60 points, you may still lose your position if you are longer the TOP 100 applicants.
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Patchy
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Re: [G11S2][Royal Alchemist]

Post by Patchy » Sat Jan 30, 2010 5:28 pm

Soluna wrote:All these Enchants are Strictly on Royal Alchemist enchanted only, so is pointless to burn it out. You can only wear this if you have the Royal Alchemist position, and wont be able to equip it if you lose the position (Bankable and Can be Destroyed).
Is this restriction about having to be a Royal Alchemist on the clothes or the enchants? If it's on the enchants, I'll just overwrite them with something stupid, and I get to wear them all the time, right? :)

Also is there some reason to prefer actually doing the quests to earn 60 points to stay a Royal Alchemist, instead of just applying for the position again at the NPC? In case of ties those that are already Royal Alchemists are given priority in the algorithm, perhaps?

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Re: [G11S2][Royal Alchemist]

Post by Soluna » Sat Jan 30, 2010 6:35 pm

The restriction in that the Enchant can only be enchanted on those uniforms, so feel free to overwrite it with other enchants. I am just saying the enchant can only be enchanted on the uniforms, so is not possible to burn it out and enchant on to other things to use it because is restriction to be enchant on the uniforms and that you can't wear it unless you are a Royal Alchemist.

As for getting the 60 points to keep the position, you can't apply "again" when you are already an Royal Alchemist, the only way for you to be considered to be in the possible applicant list is to achieve the minimum point of 60. That is to say, you can only apply when you are not a Royal Alchemist already, so as a result you are forced to get the 60 points if you wish to remain as a Royal Alchemist.

Basically algorithm is something like this:
1. Are you Royal Alchemist?
Yes->You are in the List [Go to 2]
No-> You need to apply to be in the List [Go to 3, after applying]

2. Does the Existing Alchemists have 60 Points?
Yes-> You stay in the List [Go to 3]
No-> You are removed from the List [Game Over]

3. Compile the ranking of the applicants from the remaining existing Royal Alchemists and the newly applied Alchemists. (Based on the Alchemy Skills and Journal Points).

4. Top 100 are the new Royal Alchemists.
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Soluna
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Re: [Info] [G11S2] Royal Alchemist

Post by Soluna » Tue Jun 15, 2010 10:02 pm

[Additional Detailed Information on Cylinder Upgrades]

Water Cylinder Upgrades:
____'s Water Pressure Upgrade 1, Water Dmg +3, Prof 15, 3500G, Upgrade 0~4
____'s Water Pressure Upgrade 2, Water Dmg +4, Prof 20, 5000G, Upgrade 1~4
____'s Water Pressure Upgrade 3, Water Dmg +5, Prof 25, 6500G, Upgrade 2~4
____'s Water Pressure Upgrade 4, Water Dmg +6, Prof 30, 8000G, Upgrade 3~4
____'s Water Pressure Upgrade 5, Water Dmg +9, Prof 35, 15000G, Upgrade 4~4

Fire Cylinder Upgrades:
____'s Fire Power Enhancement 1, Fire Dmg +1, Prof 18, 4000G, Upgrade 0~4
____'s Fire Power Enhancement 2, Fire Dmg +2, Prof 22, 6000G, Upgrade 1~4
____'s Fire Power Enhancement 3, Fire Dmg +3, Prof 26, 8000G, Upgrade 2~4
____'s Fire Power Enhancement 4, Fire Dmg +5, Prof 40, 15000G, Upgrade 3~4

Clay Cylinder Upgrades:
____'s Barrier Strengthen Upgrade 1, Barrier HP +20, Prof 10, 2000G, Upgrade 0~4
____'s Barrier Strengthen Upgrade 2, Barrier HP +40, Prof 15, 4000G, Upgrade 1~4
____'s Barrier Strengthen Upgrade 3, Barrier HP +60, Prof 20, 6000G, Upgrade 2~4
____'s Barrier Strengthen Upgrade 4, Barrier HP +80, Prof 25, 8000G, Upgrade 3~4
____'s Barrier Strengthen Upgrade 5, Barrier HP +120 Prof 40, 15000G, Upgrade 4~4

Wind Cylinder Upgrades:
____'s Freezing Area Enhancement 1, Freezing Range +9 degree, Prof 20, 5000G, Upgrade 2~3
____'s Freezing Power Enhancement 1, Freeze Time +1 sec, Prof 10, 2000G, Upgrade 0~4
____'s Freeze Power Enhancement 2, Freeze Time +2 sec, Prof 40, 2000G, Upgrade 4~4

Normal Cylinder Upgrades:
____'s Weight Reduction Upgrade 1, Stamina Usage -5%, Prof 5, 500G, Upgrade 0~4
____'s Weight Reduction Upgrade 2, Stamina Usage -6%, Prof 8, 800G, Upgrade 1~4
____'s Weight Reduction Upgrade 3, Stamina Usage -7%, Prof 12, 1200G, Upgrade 2~4
____'s Weight Reduction Upgrade 4, Stamina Usage -8%, Prof 20, 2000G, Upgrade 3~4
____'s Weight Reduction Upgrade 5, Stamina Usage -12%, Prof 30, 7000G, Upgrade 4~4

Replace ____'s with discoverer's name. e.g. Salt's Water Pressure Upgrade 1
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