Added Fomor Trader NPCs, Added Demon Weapons, basically the fomor weapons that can be purchased. It has Demon's prefix infront of all the weapons so a Warsword would be named as Demon's Warsword. Yes people, there are War Swords, Highlander Claymore, Highlander Leather Long Bow, Knight Lance, Falcata, Francisca, and even Wing Bow (All of which are in Demon Version). However, there was no Demon Trinity Staff, Glory Sword nor Dragon Tooth (There are the 6 regular wands though).
Interesting things to note in the shops are the 4th potion (Storm of Falias) in unlocking the Falias Artifact equipment slot and various Falias Artifacts in (Ideal) form (meaning you have to restore it still), and upgrade stones both red and blue.
Based on the Testing, all the Demon Weapons and Falias Items and the Upgrade Stones are to be traded in Ducat, and there is no physical form of Ducats, all of which are stored in the system and you can simply tell how much you have because now in the inventory window have 2 display for currency 1 for gold and below that the amount of Ducat you hold:
The Demon Weapons can be upgraded from the Normal NPCs and the upgrades do follow their normal version upgrades (Consider the Demon Weapons stronger base form of the weapon).
The repairs however, can only be done by the new Fomor NPCs, which will repair the weapon not in gold, but Ducat, there's 90/95/98%.
One thing to note is that the Fomor NPC have an upgrade option, but is not for Demon series weapons, it is probably for special demon weapons like Tirbing/Tyrfing or things like that, or it could be that there are special upgrades for demon weapons that are not implemented yet.
Can Demon weapons be S/R upgraded? Nope, not now anyways, in the future? Maybe.
As for the trade system it is quite interesting, you can get different types of goods (hohoho incubus suit and succubus clothing) for trade
The left side are the goods in the Commerce Trade Post, these items cannot be equipped or used by you, they are solely for trades. Each of the items have 2 values, how much it cost in Ducat and the weight of the item. In the example image, the Incubus Suit has a value of 5150 Ducat and 22 Weight, these values will determine how many you can purchase and how much you can carry.
The Middle window shows how it sells at a different city/town, the blue arrow indicate that loss of profit, the red arrow indicate gain of profit. In the example if there's gain of profit for 2 and 3 Ducat at 2 different towns, so if you were to sell 1 glove you would gain 2 or 3 Ducat from it depending on which town you choose to go to. At the very bottom there's the trade button to purchase/trade the item you selected.
The the right side is your loads/goods you are holding. At the top you can choose various of transportation methods, in the image it is the wheelie cart. Next it shows you the weight load you are able to carry, which is 800. In the example of Incubus Suit, you would be able to carry 36 Incubus Suit if you had that much Ducat (Remember you have to purchase then sell, so 36 suit is 185400 Ducat). Finally at the very button there's the display of how much Ducat you hold.
Transportation Methods: Baggage by Foot (400 Weight) Wheelie Cart by Foot (800 Weight) Horse Carriage (900 Weight) Elephant (1700 Weight)
After you have decided what to buy to trade, then you are set to make your away to the other trade post to sell your goods and earn the Ducat.
On your way you might face robbers robbing your goods, defeat them and you can get robber scalp dropped by them (used for the quest scrolls?). After you have made to the other trade post and trade the goods, you will gain Exp, Ducat, and Credit points.
Credit points is used to level up your credit level at various Commerce Trade Post, where with higher level, you will be able to purchase better trade goods to trade to the other trade posts. (Can I use my VISA please?)
Here are some of the Stats and Price for the Items for trade from the Fomor NPCs: Wave Sweeper (Ideal) 380k Ducats
Upgrade Stone (Blue and Red) 140k Ducats
Storm of Falias 1mil Ducats
Rain/Dew of Falias 630k Ducats
For Full Set of Demon Weapons and its Stats use this link: Here
There are also couple new weapons: Tyrfing (Tirbing) 2 hand Sword 2x4 Attack 34~59 Crit 33% Bal 29% 17 Dura
White Wing Staff (Wing Staff) Staff 1x4 Attack 11~21 Crit 18% Bal 35% 14 Dura
Calabolg (Sword of Uroboros, wielded by the Python Knight in G11) 1hand Sword 1x4 Attack 13~30 Crit 12% Bal 55% 12 Dura
Venom Sword (In G14 used in the final act by Laertes) 1hand Sword 1x4 Attack 13~30 Crit 12% Bal 55% 12 Dura
Tethra (...Sword used by... Tethra/Commanders...) 2hand Sword 2x4 Attack 25~55 Crit 10 Bal 40 12 Dura
There are also new weapons eligible to become spirit weapons: Phoenix Fire Wand Crystal Lightning Wand Crown Ice Wand Arblest Highlander Long Bow Glory Sword Dragon Tooth Francisca
New Field Monsters Added: Dodo Giant Tortoise Crab Iguana
There are also new enchants for the Demon Series Weapon as well. (Note: Demon's is not an enchant, it is simply another version of the weapon). Naughty (Prefix rank A) Demon Weapons Only Critical +3% Below age 13 Luck +16, Max Dmg +4
Pickpocket (Prefix rank A) Demon Weapons Only Luck +10 Below age 15 Dex +15 Stamina +15 Protection -1~3
Rashness (Prefix rank 9) Demon Weapons Only Below age 16 Crit +5% Evasion rD+ Max Dmg +3~6 Windmill r9+ Max Dmg +3~6 Def -4 Repair Fee x2
Purgatory (Suffix rank 6) Demon Cylinder Weapons Only Water Cannon r1+ Water Damage +5~27 Flame Burst r1+ Fire Damage +1~10 Alchemy Mastery r6+ Water Damage +10, Fire Damage +3 Enchant Regardless Rank Personalize
[Strike]Wicked, Ambush, Robber Enchants are reward for Commerce Quest Scroll (There's 3 total, each scroll cost 400k Ducats, it is like party scrolls sold by NPCs). [/Strike] The quests have been removed. Couple of the enchants like Pickpocket have been added to the Fomor's Special Shop (Like Edren's enchanted weapons) at 500k Ducats each.
New Weapon Upgrades: Mercy Mace Hardening1 max dmg +5 10prof 30k 0~3Upgrade Hardening2 max dmg +6 20prof 30k 1~3Upgrade Hardening3 max dmg +7 30prof 30k 2~3Upgrade Sharpening crit +8 50prof 70k 3~3Upgrade Artisan ??? 30prof 50k 4~4Upgrade
Ending the update for testing 1 with the Tyrfing model pmg:
2nd testing----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Belfast Island is now opened on Test Server, Player can reach there now through Port Cobh
Notice that only part of the island is revealed, and the westward and northward area are still fogged out, most likely it will have more areas to explore on the island. (In the package file it is named belfast_human, so there are speculations the other region is not under the control of the humans.).
- There will be new daily quest/ptj on the Belfast Island Pub Part Time Job - Perfom a perfect music performance, rewards are the new magic musical scroll. General Shop Part Time Job - Fish up a particular fish, reward is one of the new seasoning. (*There is also a new skill called seasoning)
- Getting on Ship no longer need tickets, since there's 2 harbor to get on the ship in Port Cobh
- Contient Warp become available between Uladh, Iria, and Belfast, there is now an action button that can be put in to the hotkey to use this feature.
- New Item GUI
- Trade System Related: - Initial Starting Ducat from testing 30k on start out is now reduced to 300 as actual implementation (@@) - New Traveler's Clothing are now also sold by the Fomor Shop NPCs - Add Magical Instruments to the Fomor Shops - Fomor Shops now have limited item at different locations that will change everyday in game. - Added a Commerce Post in Belfast - Some Other Bug Fixes
Added Metalware Toolkit Enhancement Items: - Able to be used on Body/Head/Hand/Foot/Weapon Gears. - Enhancement kit can be purchased in General Shops in Testing (Probably in Cash Shop when implemented).
- Walter will sell High Grade Metalware Toolkit and Creidhne Metalware Toolkit in his shops (Reference Link for Creidhne)
- There's 3 grades of toolkit, Common, High, Creidhne. You can use Common grade on any item (only once) you wish enhance on and it will give it a bonus effect, much similar to the artisan upgrade (except is not an upgrade at all). To use High or Creidhne grades, the item must first be enhanced with Common grade toolkit.
- Once you upgrade an item with High or Credihne, you must use those to re-enhance the items (Can't use common toolkit).
- The effect of the toolkit... have a rather wide range of effects.
Some Type of Effects: <Life Related> Proficiency Increase Quality Increase Success Rate Increase Performance Success Increase Fish Size Exploring Range Diamond Finding Rate Gem Size Lumbering Success Rate Carpentry Bow Create Time Reduce Carpentry Bow Quality
<Melee> Attack Splash Area Increase Defense / Protection Increase Teleportation Moving Speed Increase Assault With 2hand Weapon (Human) Lance Charge Range Width Increase Lance Charge Distance Increase Assault Range Width Increase (Human) Assulat Range Width Increase (Giant) Lance Charge Damage Increase
<Range> Aim Speed Increase Range Distance Increase Range Damage Increase Range Damage Balance Increase Main Target Damage Increase Fragment Damage Increase Maximum Fragment Increase Fragment Area Increase Mirage Missile Damage Increase Arrow Revovler Damage Increase Magic Missile Damage INcrease
<Magic> Magic Damage Increase Mana Usage Decrease Wand Efficiency Increase Cast Time Reduce Blaze Radius Increase Blaze Damage Increase Mana Recovery Speed Increase Heal Wand Efficiency Increase Increase Damage Reduction when Casting Heal Efficiency
<Alchemy> Water Cannon Damage Increase Golem Damage Increase Golem Defense Increase Golem Protection Increase Golem Max HP Increase Golem Summon Time Increase Life Drain Rate Increase Blind Time Increase Rain Cloud Time Increase Rain Cloud Area Increase
<During Transformation> HP, Mana, Stamina, Def, Pro, Min, Max, Crit, Bal, Inj, Min Dmg, Max Dmg, Str, Dex, Int, Will Increase. (Not all, but all the possible ones)
<During Demigod> Fury of Light, Shadow of Spirits, Rage of Wing damage Increase.
<Other> Balance Increase Crit Increase Crit success rate Increase Increase Attack Speed bonus Explosion Resist bonus Add elemental attribute Damage Reduce Increased usage on CP Monsters (e.g. Animal Taming) Increased range/duration and decrease cool down on skills Stun Time Reduce Stun Resist Monster Stun Time Increase Monster Knocked Down Rate Increase Attack Target Increase
And... Many others... *Side Note: (Even Brionac can be enhanced with the tool kits), Quote for the day: MABI is an anagram for IMBA.
-It is possible to have more than 1 enhancement to be added on to 1 equipment For the different grade, common grade toolkit give 1~3 effects, but cannot be used to re-enhance the tool (Won't be NX item), high grade toolkits can be used to re-roll the enhance effects but it will not increase or decrease the number of effects (If you roll 2 effects with common, roll it again with high you will get 2 different effects), and Creidhne give up to 1~3 effects but it may increase or decrease the number of effects you have previously, the effects vary depend on the item used on.
-They are not personalized after enhancement, can still be enchanted, upgraded/artisan upgraded, and S/R upgraded.
BUG Fixes: - Fixed the small increment movement that was removed recently - Fixed Pet Summon in unreachable areas - Fixed the bug unable to pick up item obtain when pet hits an object and you unsummoned it - Fixed bug not able to use campfire in Tir Chonaill - Fixed some enchants' description and error rank values - Fixed the bug that can play music without using instrument items - Fixed the bug that under special circumstances demigod and be ranked indefinitely
New NPCs: Admiral Owen and Portia
Shylock and Bella (Shakespeare's significant other).
Owen NPC music:
Mond (The Bank NPC of Belfast, an Imp)
Shop License Cost 25K, Holds up to 20mil.
New Magical Instruments (Not Enchanted, simply extension to the item similar to Demon's): Lute of Enthusiasm - make players near you dance. Mandolin of Enthusiasm - make players near you dance. Ukulele of Enthusiasm - make players near you dance. Flute of Despair - make players near you sad. Chalumeau of Sorrow - make players near you sad. Roncadora of Joy - make players near you laugh. Bass Drum of Compliment - make players near you clap. Drum of Cheer - make players near you clap. Cymbals of Enthusiasm - make players near you dance. Physis Tuba of Respect - make players near you salute.
New Magical Music Scrolls: Weight of Desert Giant - Make enemy petrified, with chance to lower enemy defense. Success: Enemy become petrified, def decreases (15) Fail: Enemy Def/Pro decreases (15) Success rate 50%
Nutshell - Make your body more sturdy and recover faster Life/Mana Recovery (50%), Def/Pro increase Success rate 100%
[Update] Updated the enchants and added the stats for the special fomor weapons (These are from package file, so dunno details on it). [Update] Updated the new weapon's upgrades. Hopefully I didn't make too much typos.