I have no idea why you're saying Hailstorm, Ice spear, etc... is nerfed... I did calculation in comparsion for our current magic formula to the new one...Soluna wrote:Fireball damage skill bonus is 9, as in every magic attack (5 int) you increase 9 damage to FB, 1500/5*9 = 2700 damage increase overall.
(Other magic skill bonus don't go over 2, with Shockwave being 2, Thunder 1.4, Hail 1.4, Ice Spear 0.9, Blaze 0.1, Ice, Fire, Lightning bolt being 0.4, 0.5, 0.6, overall only Fireball and Thunder is Buffed in terms of dmg, the others like Hail, Firebolt, and IS is nerfed.)
The damage at endgame is higher than it is right now when the patch comes out so...
I did some comparsions...
Fireball damage skill bonus is 9.
Shockwave is 2.
Thunder and Hailstorm is 1.4.
Ice spear is 1.
Ice Bolt is 0.4.
Fire Bolt is 0.5.
Lightning Bolt is 0.6.
Blaze is 0.1.
So lets say... for example, we’re going to compare the base max damage of Hailstorm with our current formula and the new formula.
300 x 1.75 x 1.1 = 577.5 That’s what we’d get at 1500 Int for Hailstorm at current formula.
Now lets calculate the damage for the new formula with 1500 Int as well for Hailstorm.
300 + ((1500/5) x 1.4)) = 300 + 420 =720 That’s our damage base with new magic formula.
Now lets calculate the damage of both current and new formula for Ice spear with 1500 Int.
240 x 1.75 x 1.1 = 462 base damage of current formula.
240 + ((1500/5) x 0.9)) = 240 + 270 = 510 base damage of new formula.
Can you see the difference now? Ice spear, Hailstorm, etc... aren’t exactly getting “nerfed” as many people make it sound like it is.